ᘚ a passing mod (
passingmod) wrote2012-01-05 03:02 pm
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Entry tags:
Applications
ONE PASSING NIGHT ↓ rpg thought ooc spam quick facts rules & setting FAQ mod contact theme suggestions credits reserves applications taken characters hiatus post dropping potential apps wanted APPLICATIONS ↓ what to know misc. rules application in detail blank form sample app how we review |
WHAT TO KNOW |
Applications are ALWAYS OPEN, and will be processed as they are received. They must be posted in the comments, NOT linked to. Before applying, read the rules & setting page and this post in their entirety. Use the potential applications page or the FAQ if you have any questions about the process. There is also a sample app and an explanation of how we process apps if those interest you. The wanted characters list may also be helpful. In general, however, we would rather have a shorter, better written application than a longer one, every time. That said, length is one of the least important factors in our applications. We look primarily at the voice samples, then the personality section and writing sample. The voice samples are by far the most important section, and we prefer that these be thread links, because they give us a sense of how you play the character rather than simply how you write an application for the character. The application page from the former site can be found here. |
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MISC. RULES |
We do allow challenge apps, but we wait the duration of the reserve for the other app to come in before processing them against each other. Applications or parts of applications (such as the initial comment containing contact information) will be screened on request. There is a one week grace period for dropped characters during which applications for them will be held pending. The former player can choose to pick up those characters at any time during that week without re-applying. If you are asked for a revision, you have one week to submit them before your app will be automatically declined. You must resubmit your app in its entirety if that happens. Always feel free to ask us to clarify what we're looking for on revisions; we won't bite. If you are rejected, we encourage you to re-apply. We like seeing players that have taken our critique and worked on improving their portrayal. The exception is a character rejected on the grounds that they would be difficult to impossible for others to play with. Playability is an important factor. Our plagiarism policy is as follows: the first offense will be met without consequence. The second offense results in a one month ban from apping. Subsequent further offenses will be dealt with on a case-by-case basis but most likely incur longer bans, up to and including indefinite bans. |
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APPLICATION IN DETAIL |
Your name: Your journal: A sock is fine, or a commonly used character journal if you don't have a personal one. Just please be consistent with your identity for ease of reference. Contact: AIM/plurk/email/etc., whatever you prefer to be contacted. Other characters played at Passing: Character name: Character fandom: Version: V1, V1.# or V2+ should be the only options. Canon point: What point of their timeline you're taking them from. Importing development from old game? If yes, where from? Background: Link to the Wiki entry on it, or if the series has its own wiki, the character's page. A comprehensive fan site is an acceptable substitute. If you cannot find one of these that works well enough for us to get a good grasp of your character from a third party, please write out the standard 'history' section for this on your own. Please include this even if applying for an AU version of the character. OCs need the history section written out as well, obviously. In general, though, this should be a link whenever possible and not a written history. We use it to compare an unbiased third party account against your represented version of the character. If you include a written history, we will ignore it completely and look up whatever is available for that character on Wikipedia ourselves. Changes from canon, if AU: What it says. Detail here how the AU world is different from canon, or what events have happened in their previous game that have lead them to be different. Personality: The meat of the application, and self-explanatory. We want to see that you understand what makes them tick. If AU, try to include explanation for where and why the character has changed from canon. Abilities: What are they particularly good at, or if they do have superhuman powers, what are they? A bullet point list will suffice. Writing sample: At least 200 words of your own writing in third person prose, preferably about the character you're applying for. Samples about others are allowed, in any setting. This is to gauge your writing style and technique, not your grasp of character. That's the next section. Voice sample: You may either write 200 words of your character speaking to himself, or you may link to threads, or you may request to thread with a mod character. Regular voice sample: If choosing option one, the standard first person sample rules apply. The word count applies only to spoken words, not action in brackets, and since 200 words is a lot for some quiet characters, more than one different samples are allowed. Linking to threads: If you are linking to threads, make sure they are lengthy ones that demonstrate your understanding of the character. We don't need a million of them, but remember that this is as a substitute for a sample, and we will evaluate it the same way. Threads that took place in other games, museboxes, or ![]() Threading with a mod character: You may also request to thread with a mod character - please do so in the body of your application when you submit it, rather than contacting a mod privately. The first available mod will respond back as soon as possible and discuss with you who your character would be best suited to play off of of their characters, and then you will agree on a time to sit down and crack out a thread. These will be 'quick log' style in brackets and not prose to make them go faster and keep the focus on dialog. These do not have to be masterpieces of wonder, but your application will not be judged until you have finished the thread (at least 20 comments on your part), so think carefully before choosing this option. The mods will make every effort to respond to your tags quickly. |
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BLANK FORM |
Comment here with this! |
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Expansion
Expansion on Personality
So when Steph became the recipient of the serum, there were talks of simply shipping her off with a new identity to the middle of nowhere and pretend the entire project didn't even happen. She begged to be sent to the front lines, to do anything. But the world simply wasn't ready. Senator Brandt, however, knew how well Rosie the Riveter posters were selling and encouraged Steph to become an icon to "give the boys over there something worth fighting for." Between being stuck in a lab and being able to sell bonds, Steph chose to sell bonds. Her relationship with Brandt was strained due to how she felt like a gussed up USO doll to parade in front of people and to be ogled at instead of being considered a fellow soldier. The other USO girls didn't see what was so special about Steph and gleefully excluded her from any group activities off stage, further alienating her.
When she rescued the men, however, things were still uneasy about having a female soldier leading a team and leading the front lines. There were more talks of just sending her home. Arguments were made that she would distract the men from fighting, be too emotional for the battlefield. No team would ever follow a woman into the jaws of death.
"One chance, Ms. Rogers," was what they told her. One mission. The second that mission went wrong, she would be sent to live a civilian life in the middle of nowhere. Steph understood the risk.
So when she approached the men that would be the Howling Commandos, she made it clear: they would not be following a woman, she knew how much of a blow to the ego it could be. They would be fighting together. Side by side. They saw what she could do at the HYDRA factory. Dum Dum commented that he would love to see "those bastards run since Hell hath no fury like a woman on a mission!"
Bucky wanted her to go home. He didn't want her on the front lines because he didn't want her to get hurt. She reminded him that it would be like all those times they got into fights back home. That Washington wanted to send her home anyway, far away from where she would ever see him again. The threat of losing Bucky, her constant friend through childhood and adulthood, was enough to make her determined to stay.
One chance. That was the mantra they gave her. Every mission had the threat of being sent home and away looming over her head. Slowly with each mission they embarked on, she gained the respect of the Commandos. She fought twice as hard just to prove to Washington that she could do it, she could be on the front lines without being a distraction, without being too emotional, and that she could fight just as well or even better than anyone else on the battlefield.
During this time, Peggy and Steph's friendship grew. Steph had finally met another woman that didn't particularly care about how she got where she got. During downtime, the two would chat about how they would go dancing and really give the boys something to talk about. Steph had found a female friend that finally understood her.
When she lost Bucky, she feared the worst. Besides losing one of the most important people in her life, she thought that Washington was going to give her orders to go home, to wipe her existence away in one fell swoop. Peggy encouraged her to continue fighting, to keep living from mission to mission and prove once and for all that women were more than capable of being on the battlefield. Steph proved it to Bucky, Peggy reminded, and he would want to see her prove it to the world.
That last mission, she decided, that she would wipe Red Skull and his HYDRA agents off the map entirely. Then Washington could do whatever the hell they wanted with her. Without Bucky to fight for, there really wasn't much else she could live for. Despite Peggy's encouragements, Steph wanted to finish what she started and was ready to turn herself over to the government to do as they pleased.
Accepted!
ᘚ Please join the comms. These notifs haven't been working lately, so if a day goes by and you haven't been accepted into the communities, feel free to nag us.
ᘚ Comment to the taken page.
ᘚ Our activity requirement is a check-in comment every two months for each character. Please remember to tag every post your character comments on to keep track.
ᘚ If you use plurk, you might also consider following the mod account, though this is not required.
ᘚ If you use AIM, you might also consider joining the Blast Group, which is also optional.
Do all of that, introduce yourself on the OOC comm, and start playing!