ᘚ a passing mod (
passingmod) wrote2012-01-05 03:02 pm
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Entry tags:
Applications
ONE PASSING NIGHT ↓ rpg thought ooc spam quick facts rules & setting FAQ mod contact theme suggestions credits reserves applications taken characters hiatus post dropping potential apps wanted APPLICATIONS ↓ what to know misc. rules application in detail blank form sample app how we review |
WHAT TO KNOW |
Applications are ALWAYS OPEN, and will be processed as they are received. They must be posted in the comments, NOT linked to. Before applying, read the rules & setting page and this post in their entirety. Use the potential applications page or the FAQ if you have any questions about the process. There is also a sample app and an explanation of how we process apps if those interest you. The wanted characters list may also be helpful. In general, however, we would rather have a shorter, better written application than a longer one, every time. That said, length is one of the least important factors in our applications. We look primarily at the voice samples, then the personality section and writing sample. The voice samples are by far the most important section, and we prefer that these be thread links, because they give us a sense of how you play the character rather than simply how you write an application for the character. The application page from the former site can be found here. |
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MISC. RULES |
We do allow challenge apps, but we wait the duration of the reserve for the other app to come in before processing them against each other. Applications or parts of applications (such as the initial comment containing contact information) will be screened on request. There is a one week grace period for dropped characters during which applications for them will be held pending. The former player can choose to pick up those characters at any time during that week without re-applying. If you are asked for a revision, you have one week to submit them before your app will be automatically declined. You must resubmit your app in its entirety if that happens. Always feel free to ask us to clarify what we're looking for on revisions; we won't bite. If you are rejected, we encourage you to re-apply. We like seeing players that have taken our critique and worked on improving their portrayal. The exception is a character rejected on the grounds that they would be difficult to impossible for others to play with. Playability is an important factor. Our plagiarism policy is as follows: the first offense will be met without consequence. The second offense results in a one month ban from apping. Subsequent further offenses will be dealt with on a case-by-case basis but most likely incur longer bans, up to and including indefinite bans. |
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APPLICATION IN DETAIL |
Your name: Your journal: A sock is fine, or a commonly used character journal if you don't have a personal one. Just please be consistent with your identity for ease of reference. Contact: AIM/plurk/email/etc., whatever you prefer to be contacted. Other characters played at Passing: Character name: Character fandom: Version: V1, V1.# or V2+ should be the only options. Canon point: What point of their timeline you're taking them from. Importing development from old game? If yes, where from? Background: Link to the Wiki entry on it, or if the series has its own wiki, the character's page. A comprehensive fan site is an acceptable substitute. If you cannot find one of these that works well enough for us to get a good grasp of your character from a third party, please write out the standard 'history' section for this on your own. Please include this even if applying for an AU version of the character. OCs need the history section written out as well, obviously. In general, though, this should be a link whenever possible and not a written history. We use it to compare an unbiased third party account against your represented version of the character. If you include a written history, we will ignore it completely and look up whatever is available for that character on Wikipedia ourselves. Changes from canon, if AU: What it says. Detail here how the AU world is different from canon, or what events have happened in their previous game that have lead them to be different. Personality: The meat of the application, and self-explanatory. We want to see that you understand what makes them tick. If AU, try to include explanation for where and why the character has changed from canon. Abilities: What are they particularly good at, or if they do have superhuman powers, what are they? A bullet point list will suffice. Writing sample: At least 200 words of your own writing in third person prose, preferably about the character you're applying for. Samples about others are allowed, in any setting. This is to gauge your writing style and technique, not your grasp of character. That's the next section. Voice sample: You may either write 200 words of your character speaking to himself, or you may link to threads, or you may request to thread with a mod character. Regular voice sample: If choosing option one, the standard first person sample rules apply. The word count applies only to spoken words, not action in brackets, and since 200 words is a lot for some quiet characters, more than one different samples are allowed. Linking to threads: If you are linking to threads, make sure they are lengthy ones that demonstrate your understanding of the character. We don't need a million of them, but remember that this is as a substitute for a sample, and we will evaluate it the same way. Threads that took place in other games, museboxes, or ![]() Threading with a mod character: You may also request to thread with a mod character - please do so in the body of your application when you submit it, rather than contacting a mod privately. The first available mod will respond back as soon as possible and discuss with you who your character would be best suited to play off of of their characters, and then you will agree on a time to sit down and crack out a thread. These will be 'quick log' style in brackets and not prose to make them go faster and keep the focus on dialog. These do not have to be masterpieces of wonder, but your application will not be judged until you have finished the thread (at least 20 comments on your part), so think carefully before choosing this option. The mods will make every effort to respond to your tags quickly. |
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BLANK FORM |
Comment here with this! |
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Kaito Kuroba/Kaitou Kid | Magic Kaito/Detective Conan | No Reserve
Your journal:
Contact: AIM: kinzies911 | PLURK
Other characters played at Passing: Harry James Potter
Character name: Kaito Kuroba | Kaitou Kid
Character fandom: Magic Kaito | Detective Conan
Version: [v1]
Canon point: After 'Episode 0' of MK and Chapter 812 of DC.
Importing development from old game? n/a
Background:
The Magician
The Thief
The Series
Changes from canon, if AU: n/a
Personality:
Kaito is a magician. He is, first and foremost, a show man. He's been learning and practicing the art of stage magic since he was very little as his father was a world renown magician and, in Kaito's book, the best in the world. Sadly, Kaito loses his father at an early age due to a stage 'accident.' Despite this, however, Kaito continued on learning all the elements his father taught him including the art of disguise, basics of card tricks, preparation for an impromptu trick and perhaps the most important part of being a magician- Poker face. It is by far the part Kaito struggles with the most.
It is a common misconception that Kaito has mastered every element his father had taught him and 'poker face' or hiding your true emotions and feelings the one skill most people seem to think he's best at. This is not true. Kaito is good at hiding his true feelings, yes. He is by no means perfect. He slips up on occasion and can be a complete spazz when things don't go according to his plan. Over time he's gotten better and better but he still has a long way to go.
Kaito loves magic. He loves performing and he loves the look of wonder and awe on his audience's face. Because of his desire to perform and force reactions from others it's pretty obvious he's a show off. He would be constantly in trouble in school as he loves to play pranks on other students and is a general disruption to the class-but it seems as though his teacher has given up on punishing him as all she does is sigh and face-palm at his antics when she can't catch him on not paying attention to the lesson.
One of the most common things he does to disrupt his class is flip the girl that sits next to him, and his childhood friend's skirt. He's a bit of a pervert and has been caught peeping in on girls and freely admitted to picking the lock on the girl's locker room--stating that they shouldn't have used such a flimsy lock to keep him out.
Kaito's biggest weakness is without a doubt his EXTREME case of ichthyophobia. It is so bad that he cannot even stand the shape or design of a fish. He will not eat it, he will not touch it and he will not go near it if he can help it. However, if someone's life is in danger-particularly that childhood friend he's in love with, he will ignore the fear to the best of his ability so that he can play hero. He very likely owes his composure to poker face.
As the magician he is possibly one of the most childish people you could ever meet and his best friend and love interest only accents this part of his personality as the two are constantly bickering and calling each other stupid. Don't let the outer appearance fool you, they are extremely close and she is the most important person in Kaito's life. He is highly protective of her and would do anything for her. Of course, if anyone were to point this out, he'd deny it and probably make some kind of comment about Aoko's figure-or lack thereof.
Because of his tendency to show off and childishness he's a very social guy and can blend and mix with society much better than the other geniuses in the series. He can easily make friends and tone down his intelligence so that he can have a decent conversation with others and avoid making them feel stupid and driving them away. Teenagers in high school don't generally handle genius, quiet types, after all.
Kaito can generally get along with just about anyone but there is one person he openly does not like. Despite it being a very popular pairing amongst the fandom, Kaito cannot stand the detective Hakuba Saguru for a multitude of reasons. Perhaps the biggest being that Hakuba seems to have a romantic interest in Kaito's childhood friend. Another contributing factor would most likely be that Hakuba likes to not-so-subtly imply that Kaito is the infamous thief known to the public as Kaitou 1412 or more commonly- The Kaitou Kid.
Kaito is the infamous thief known to the public as Kaitou Kid. However, most people would never make the connection as the Kid is enigmatic and calm and collected like any famous thief that turns heists into free entertainment should be. He has a smirk that can un-nerve hundreds of police officers and Kaito, while he is the biggest trouble maker in school is no where near calm and collected like his alter ego. Kid is a daring and elusive criminal master mind that always announces what he intends to steal and when he intends to steal it-sometimes, when he feels like it, he'll write a cryptic message in his heist notice and secretly laugh when the police have trouble figuring it out. And he always returns what he steals.
Kid employs the use of stage magic in all his heists to keep his adoring fans guessing. Yes, he has fans. Hundreds-possibly thousands of them. No performer, after all, would be complete without his audience. And, he is very protective of his fans. However, he is also protective of the task force designed to catch him and the detectives that are generally annoyed by him. Even though he's a world famous thief he still has morals and does his absolute best to ensure no one gets hurt at a heist. When this does happen, however, he feels personally responsible for not finding a way to prevent it. He has a habit of helping the police catch much worse criminals than himself and seems to offer a hand when ever he can as both thief and teenage boy.
The reason why this teenage boy became a jewel thief is because at some point while he was sixteen or freshly seventeen he came across his Dad's biggest secret- that secret being that Daddy-dearest was secretly the original Kaitou Kid and had left a tape to play for Kaito when one day he inevitably ran across the room hidden behind a portrait. Unfortunately, the tape was old and had rotted so the explanation for why his father was a thief was lost on the poor boy. Shortly after he met up with his dad's old friend who revealed to him that his dad had not died in an accident but instead had been murdered. Anger over his father's death restored, Kaito vows to find the ones responsible and learn why his dad had to die-something he did accomplish, only to get thrown into a deeper mystery as the murderers were looking for a gem stone- a magic gemstone that glows red under the moonlight and cries tears when a certain comment passes to make the drinker immortal.
Kaito only wants to find the gem before the bad guys and destroy it once and for all to avenge his father, the late magician.
Abilities:
Honestly there really isn't a whole lot he can't do. He is on an expert level with his stage magic. In fact, he is so good at deceiving the eyes that anyone who didn't know any better might mistake his practiced hand for real magic. To help him with his theatrics he can mimic any voice he hears and disguise as anyone of his choosing flawlessly. As the thief Kaitou Kid, he is known as a master of disguise. It is not impossible to figure out who he's disguised as but Kaito is very observant and does not usually make mistakes when it comes to disguises- he's even started using plastic resin for his masks because it feels more like real skin than normal latex.
He is a perfectionist. He calculates everything and makes sure to always have several back up plans incase something goes wrong. He very likely contemplates his heists and then goes over every little detail that could possibly be his downfall and stays several steps ahead of everyone. Preparation is one of the most important part of being a magician and Kaito ensures beyond a shadow of a doubt that he is prepared for everything.
Obviously, Kaito is intelligent. As it stands, only one person has ever gotten the better of Kaito and that one person is the shrunken detective whose series he frequently guest stars on. However, anytime Conan manages to outsmart the thief, he is prepared for it and manages another means of a escape. He is a thief, after all, and very good at thinking on his feet to avoid capture.
Kaito also seems to have mastered the art of luck so that it really does seem more like a skill. And, while luck is most definitely on his side he actually does not rely on it as much as most the fandom seems to think. Yes, it was luck, and only luck alone that Kaito avoided a fatal shot to the heart by placing the jewel he'd stolen in his left breast pocket. However, as I have stated before, he is a perfectionist and generally prepared for anything.
Along with these things he has an unmistakable knack for art and forgeries, lock picking, along with killer acrobatic skills that he has most definitely inherited from his mother, and impeccable hearing. All things that contribute to making him into the beloved and elusive thief Kaitou Kid.
Writing sample:
Kaito leaned up against the doorframe as he peaked over to get a good look at what was going on in the next room. He shifted his grip on the unconscious girl in his arms and pondered all possible escape routes. He could get himself out of this easy. The problem was that he didn't want to leave the girl currently snoozing away anywhere they could possibly get her. He absolutely had to get her out first.
He took a calming breath to reassess the situation and glanced around the hall. There was a small window just across from him that he could maybe squeeze through but he wasn't sure that he could get them both out, and he wasn't about to shove her out a three story window. He glanced to the other side of the hall, the stair case in view. His best bet was to sneak down the remaining flights of stairs and carry her out the front door. Stupid girl, getting involved like this. He swallowed hard as he heard footsteps coming closer to his doorframe and held his breath up until the moment the person turned and walked the other way. He glanced into the room again, cursing the number of blind spots as he tried to see if everyone one was distracted enough he could slip right by the door.
The thief shifted again to gently set the girl down on her feet, keeping her in his arms so she wouldn't fall and gripped his card gun before firing at the fire alarm. It immediately came to life and started blaring emergencies. Kaito picked the girl up once more and pressed himself up against the wall as much as possible. He wasn't in kid guise but he knew better than to try hiding in plain sight with these guys. the men piled out of the room and luckily didn't spare him a glance as they went to check on the alarm and security cameras. That meant he had roughly five minutes to get himself and the sleeping girl out of the museum and to safety. He could do it. He hoped.
Voice sample:
Magician
Thief
(( Most of this app has been shamelessly recycled from previous applications from
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