passingmod: (Silently¸)
ᘚ a passing mod ([personal profile] passingmod) wrote2012-01-05 03:02 pm
Entry tags:

Applications

ONE PASSING NIGHT ↓

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reserves applications taken characters hiatus post dropping potential apps wanted

APPLICATIONS ↓
what to know misc. rules application in detail blank form
sample app how we review

WHAT TO KNOW
Applications are ALWAYS OPEN, and will be processed as they are received. They must be posted in the comments, NOT linked to.

Before applying, read the rules & setting page and this post in their entirety. Use the potential applications page or the FAQ if you have any questions about the process. There is also a sample app and an explanation of how we process apps if those interest you. The wanted characters list may also be helpful.

In general, however, we would rather have a shorter, better written application than a longer one, every time. That said, length is one of the least important factors in our applications. We look primarily at the voice samples, then the personality section and writing sample. The voice samples are by far the most important section, and we prefer that these be thread links, because they give us a sense of how you play the character rather than simply how you write an application for the character.

The application page from the former site can be found here.
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MISC. RULES
We do allow challenge apps, but we wait the duration of the reserve for the other app to come in before processing them against each other.

Applications or parts of applications (such as the initial comment containing contact information) will be screened on request.

There is a one week grace period for dropped characters during which applications for them will be held pending. The former player can choose to pick up those characters at any time during that week without re-applying.

If you are asked for a revision, you have one week to submit them before your app will be automatically declined. You must resubmit your app in its entirety if that happens. Always feel free to ask us to clarify what we're looking for on revisions; we won't bite.

If you are rejected, we encourage you to re-apply. We like seeing players that have taken our critique and worked on improving their portrayal. The exception is a character rejected on the grounds that they would be difficult to impossible for others to play with. Playability is an important factor.

Our plagiarism policy is as follows: the first offense will be met without consequence. The second offense results in a one month ban from apping. Subsequent further offenses will be dealt with on a case-by-case basis but most likely incur longer bans, up to and including indefinite bans.
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APPLICATION IN DETAIL
Your name:
Your journal: A sock is fine, or a commonly used character journal if you don't have a personal one. Just please be consistent with your identity for ease of reference.
Contact: AIM/plurk/email/etc., whatever you prefer to be contacted.
Other characters played at Passing:

Character name:
Character fandom:
Version: V1, V1.# or V2+ should be the only options.
Canon point: What point of their timeline you're taking them from.
Importing development from old game? If yes, where from?
Background: Link to the Wiki entry on it, or if the series has its own wiki, the character's page. A comprehensive fan site is an acceptable substitute. If you cannot find one of these that works well enough for us to get a good grasp of your character from a third party, please write out the standard 'history' section for this on your own. Please include this even if applying for an AU version of the character. OCs need the history section written out as well, obviously.

In general, though, this should be a link whenever possible and not a written history. We use it to compare an unbiased third party account against your represented version of the character. If you include a written history, we will ignore it completely and look up whatever is available for that character on Wikipedia ourselves.

Changes from canon, if AU: What it says. Detail here how the AU world is different from canon, or what events have happened in their previous game that have lead them to be different.

Personality: The meat of the application, and self-explanatory. We want to see that you understand what makes them tick. If AU, try to include explanation for where and why the character has changed from canon.

Abilities: What are they particularly good at, or if they do have superhuman powers, what are they? A bullet point list will suffice.

Writing sample: At least 200 words of your own writing in third person prose, preferably about the character you're applying for. Samples about others are allowed, in any setting. This is to gauge your writing style and technique, not your grasp of character. That's the next section.

Voice sample: You may either write 200 words of your character speaking to himself, or you may link to threads, or you may request to thread with a mod character.

Regular voice sample: If choosing option one, the standard first person sample rules apply. The word count applies only to spoken words, not action in brackets, and since 200 words is a lot for some quiet characters, more than one different samples are allowed.

Linking to threads: If you are linking to threads, make sure they are lengthy ones that demonstrate your understanding of the character. We don't need a million of them, but remember that this is as a substitute for a sample, and we will evaluate it the same way. Threads that took place in other games, museboxes, or [community profile] dear_mun are all fine.

Threading with a mod character: You may also request to thread with a mod character - please do so in the body of your application when you submit it, rather than contacting a mod privately. The first available mod will respond back as soon as possible and discuss with you who your character would be best suited to play off of of their characters, and then you will agree on a time to sit down and crack out a thread.

These will be 'quick log' style in brackets and not prose to make them go faster and keep the focus on dialog. These do not have to be masterpieces of wonder, but your application will not be judged until you have finished the thread (at least 20 comments on your part), so think carefully before choosing this option. The mods will make every effort to respond to your tags quickly.
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BLANK FORM
Comment here with this!

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APPS ARE NOW PROCESSED EVERY SATURDAY AND SUNDAY
myplaceishere: (Default)

Cosmos | Dissidia and Dissidia 012 | v1

[personal profile] myplaceishere 2012-04-05 11:50 pm (UTC)(link)
Your name: Althea
Your journal: hearmydream
Contact: AIM: hearmydream, Plurk: SakuraSummons
Other characters played at Passing: n/a

Character name: Cosmos
Character fandom: Dissidia Final Fantasy & Dissidia Duodecim
Version: v1
Canon point: Just prior to being incinerated by Chaos
Importing development from old game? no
Background: My place is here. And here I shall remain.

Changes from canon, if AU: n/a

Personality: To understand Cosmos, one must understand what she is and what she was created for. Only then does the true depth of who she is manifests itself. She is a "perfect" manikin. Unlike the ones that plague World B, she is a fully realized as a clone of Cid of the Lufaine's wife (whose name is never provided). Upon her creation, she was implanted with the memories of Cid's wife and tasked with quelling the child-weapon Chaos so that he would obey the orders of the military which developed both of them. Circumstances led her to be sealed away in World B along with Cid and Chaos, and deified. Her task of calming the destructive forces of Chaos remains and keeping the world whole uses the majority of her divine powers and energy.

Hers is described as a "soothing presence" and it's no surprise given her role as the maintainer of harmony and calming the beast Chaos. Even those admit to questioning "what kind of person would drag people into a war?" find themselves drawn to her and opening up. She is the embodiment of peace and harmony, which is a sharp contrast to the role she plays in calling soldiers to fight on her behalf in a never ending cycle of war.

More than once, summoned warriors have called her cold or unfeeling, and while this is not true of her, she is remarkably calm and seemingly detached at all times. Part of this is the result of the considerable amount of energy she radiates to keep the world whole, part of it is from her only being a copy of a woman. Many of her memories are not her own, but those implanted within her by scientists, and she only carries that woman's memories and not her feelings. However, this does lead Cosmos to say that she treasures each and every memory, good and bad, which is created within the cycles- presumably because they are her own memories and not those of another.

To say she is unfeeling would be unfair. It grieves her immensely to watch her chosen warriors fight and fall and rise again only to face eventual slaughter. Over and over she witnessed their struggles, their hopes, their dreams, and then their demises. Yet she cares so deeply for them that she eventually sacrifices herself to free them from the cycle, expressing regret that she should have found this resolve sooner. She is not unaware of her role within the cycle, and while she takes steps to ensure a true end at the cost of her own existence, she admits that to be a Goddess of Harmony is to be an Angel of Death. The fate of her warriors is tied to her own and this burden weighs on her heavily. So much so that one asks if she'll finally crack a smile once the conflict is over. It's obvious to even the most clueless that she finds no levity or joy in her role within the cycle of war.

More than one person has expressed that she was cruel, knowing the truth about the cycles, yet not telling them. Rather, she allowed them to go on dreaming and hoping for home. This is not entirely incorrect. While not deliberately malicious, there is a touch of cruelty allowing people to foster hope and faith. Yet, these qualities are the very ones that eventually provide the warriors the necessary tools to free themselves from the eternal conflict, by giving them shards of her own power that would eventually be tempered by passion and devotion and coalesce into a crystal. Even so, Cosmos most often keeps her own counsel and does not reveal what she knows to be true. It is in its own way, her protecting her chosen, and at the same time ensuring that they do not quit the battle before it is ended. Despite her being tight-lipped with the ultimate truth, she oft plays the role of encouraging support, coming along the warriors with encouragement and direction should they stray from their path. She does not hesitate to tell one when they are in the wrong, especially when it puts others in the path of danger, but it is never viciously put or expressed in anger.

In summary, she is harmony, neutrality, balance in its purest form.
Abilities:
- First and foremost, Cosmos radiates serenity, quelling the destructive nature of Chaos. It is its own power, as it keeps the world whole and from crumbling to nothing.

- That power can be used to eradicate manikins or other foes, although to do so, she must divert her powers from keeping the world whole, thereby jeopardizing the fabric of reality.

- She can sense the spirits of her chosen warriors at all times, although it is a back of the mind sensation for her, unless one of them is snuffed or gravely harmed.

- She can hear the remote prayers of others, even those who are not her chosen.

- She has the power to summon warriors from their own worlds into World B to fight for her cause. Presumably, she is aware of them and their suitability to her cause even from a different world.

- Some of her powers of sustaining the world can be diverted into a healing/rest for the weary.

- She can bestow a portion of her power into any of her chosen warriors, although it greatly weakens her to do so.

- She is capable of teleporting to anyone, anywhere, though most often she summons warriors to herself, rather than going to them.

Writing sample:
One would never guess that this was the calm before the storm.

This Sanctuary, this bastion of peace and serenity, was poised to become the stage for a final battle. Yet somehow, for the moment, it appeared no different than it had always been. This was seat of Cosmos’ power, where she reigned enthroned as a Goddess of Harmony. Unlike the world without, there was no sign of decay or death. For even for life to be sustained there is an element of death as blades of grass fade and give way to fresh growth. Natural, yet unsuitable so very close to the deity who maintained the world itself.

The clear waters of the Sanctuary floor shimmered undisturbed, while streams of light arced through the air, nearly touching the drifting clouds, through which sunlight broke through. Standing at the ready was her Warrior, the last line of defense, her protector so like her in his creation. Cosmos lifted her eyes to look at him and took note of the resolve etched on his face. He would stand and stand alone and for yet another cycle, he would fall. This was his plan. His and Kain’s: to save a force for the next cycle and thus win the warriors of harmony the chance to end the conflict. They would give themselves for her cause and she… she would be forced to sit and watch, to endure more losses.

It occurred to her then that she should have done more to put an end to this ongoing conflict, that she should have enacted her own plans sooner, taken a more active role in stopping this nightmare. This battle, these losses, they were not what she wished for any of them. The grief and disappointment in herself was nearly crippling. And yet, she had tried to take a new path, seek out a new resolution. Had the manikins not been unleashed on this world, perhaps the seeds of hope-fragments of her own power- she had planted within her warriors would have come to fruition. But this round had been yielded already.

The end had come and Cosmos recognized it. There was the familiar shock as one by one her chosen fell before their opponents, on the far side of the world. One by one they were being snuffed out, to be forever removed, just as her Warrior would be soon. Soon… unless she chose another way, a less passive way.

“They have come.”

At the sound of his voice, Cosmos looked up. Indeed, there was a force enough to exterminate the world one hundred times over, spread out across the Sanctuary in an unmoving, unemotional line. These manikins had no purpose nor will, save to kill or be killed.

She was not like these. Nor was he. But could will alone be enough to stop the slaughter that was to come?

Voice sample:
Every memory born of this world is, without exception, a priceless treasure to me.
Yes. I sense it. I feel my energy burning brightly within them, as well as its purpose.
I wish I could have such a dream.