passingmod: (Silently¸)
ᘚ a passing mod ([personal profile] passingmod) wrote2012-01-05 03:02 pm
Entry tags:

Applications

ONE PASSING NIGHT ↓

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quick facts rules & setting FAQ mod contact theme suggestions credits
reserves applications taken characters hiatus post dropping potential apps wanted

APPLICATIONS ↓
what to know misc. rules application in detail blank form
sample app how we review

WHAT TO KNOW
Applications are ALWAYS OPEN, and will be processed as they are received. They must be posted in the comments, NOT linked to.

Before applying, read the rules & setting page and this post in their entirety. Use the potential applications page or the FAQ if you have any questions about the process. There is also a sample app and an explanation of how we process apps if those interest you. The wanted characters list may also be helpful.

In general, however, we would rather have a shorter, better written application than a longer one, every time. That said, length is one of the least important factors in our applications. We look primarily at the voice samples, then the personality section and writing sample. The voice samples are by far the most important section, and we prefer that these be thread links, because they give us a sense of how you play the character rather than simply how you write an application for the character.

The application page from the former site can be found here.
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MISC. RULES
We do allow challenge apps, but we wait the duration of the reserve for the other app to come in before processing them against each other.

Applications or parts of applications (such as the initial comment containing contact information) will be screened on request.

There is a one week grace period for dropped characters during which applications for them will be held pending. The former player can choose to pick up those characters at any time during that week without re-applying.

If you are asked for a revision, you have one week to submit them before your app will be automatically declined. You must resubmit your app in its entirety if that happens. Always feel free to ask us to clarify what we're looking for on revisions; we won't bite.

If you are rejected, we encourage you to re-apply. We like seeing players that have taken our critique and worked on improving their portrayal. The exception is a character rejected on the grounds that they would be difficult to impossible for others to play with. Playability is an important factor.

Our plagiarism policy is as follows: the first offense will be met without consequence. The second offense results in a one month ban from apping. Subsequent further offenses will be dealt with on a case-by-case basis but most likely incur longer bans, up to and including indefinite bans.
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APPLICATION IN DETAIL
Your name:
Your journal: A sock is fine, or a commonly used character journal if you don't have a personal one. Just please be consistent with your identity for ease of reference.
Contact: AIM/plurk/email/etc., whatever you prefer to be contacted.
Other characters played at Passing:

Character name:
Character fandom:
Version: V1, V1.# or V2+ should be the only options.
Canon point: What point of their timeline you're taking them from.
Importing development from old game? If yes, where from?
Background: Link to the Wiki entry on it, or if the series has its own wiki, the character's page. A comprehensive fan site is an acceptable substitute. If you cannot find one of these that works well enough for us to get a good grasp of your character from a third party, please write out the standard 'history' section for this on your own. Please include this even if applying for an AU version of the character. OCs need the history section written out as well, obviously.

In general, though, this should be a link whenever possible and not a written history. We use it to compare an unbiased third party account against your represented version of the character. If you include a written history, we will ignore it completely and look up whatever is available for that character on Wikipedia ourselves.

Changes from canon, if AU: What it says. Detail here how the AU world is different from canon, or what events have happened in their previous game that have lead them to be different.

Personality: The meat of the application, and self-explanatory. We want to see that you understand what makes them tick. If AU, try to include explanation for where and why the character has changed from canon.

Abilities: What are they particularly good at, or if they do have superhuman powers, what are they? A bullet point list will suffice.

Writing sample: At least 200 words of your own writing in third person prose, preferably about the character you're applying for. Samples about others are allowed, in any setting. This is to gauge your writing style and technique, not your grasp of character. That's the next section.

Voice sample: You may either write 200 words of your character speaking to himself, or you may link to threads, or you may request to thread with a mod character.

Regular voice sample: If choosing option one, the standard first person sample rules apply. The word count applies only to spoken words, not action in brackets, and since 200 words is a lot for some quiet characters, more than one different samples are allowed.

Linking to threads: If you are linking to threads, make sure they are lengthy ones that demonstrate your understanding of the character. We don't need a million of them, but remember that this is as a substitute for a sample, and we will evaluate it the same way. Threads that took place in other games, museboxes, or [community profile] dear_mun are all fine.

Threading with a mod character: You may also request to thread with a mod character - please do so in the body of your application when you submit it, rather than contacting a mod privately. The first available mod will respond back as soon as possible and discuss with you who your character would be best suited to play off of of their characters, and then you will agree on a time to sit down and crack out a thread.

These will be 'quick log' style in brackets and not prose to make them go faster and keep the focus on dialog. These do not have to be masterpieces of wonder, but your application will not be judged until you have finished the thread (at least 20 comments on your part), so think carefully before choosing this option. The mods will make every effort to respond to your tags quickly.
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BLANK FORM
Comment here with this!

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APPS ARE NOW PROCESSED EVERY SATURDAY AND SUNDAY
maverickhunterx: made by snaps_ass. Not me! :D (As a tranquil sky)

X | Megaman X | V1

[personal profile] maverickhunterx 2013-02-05 12:49 am (UTC)(link)
Your name: Jen
Your journal: [Bad username or unknown identity: ”jenniferdarknight”]
Contact: inuyashanohime (AIM), jenniferdarknight (Plurk)
Other characters played at Passing: Madoka Kaname (Puella Magi Madoka Magica)

Character name: X / Megaman X
Character fandom: Megaman X
Version: V1
Canon point: Two months after MMX.
Importing development from old game? Nooope.
Background: http://megaman.wikia.com/wiki/Mega_Man_X_(character) (Just read to the end of MMX1.

Changes from canon, if AU: Nope. This X is from his canon timeline.

Personality: **Originally used for X's application to Damned Institute**

X is, as one would call, the 'gentle protector'. Kind, humble, gentle, and very strong in his belief in the sanctity of life, he is as Dr. Light's ethics tests hoped he would be: a robot willing to believe in the forces of good. While he's often unsure if fighting is the best means in which to do this (as the ending for every early MMX game will repeatedly beat you with), he's still willing to pick up the buster if it means to protect others, even if he himself doesn't enjoy the act of combat.

And he doesn't. At all. See, despite X willing to fight for the sake of justice and all that is good (as well as being a hero-type to the core with a strong sense of justice), X is a pacifist. He doesn't like violence, and hates it when others (Reploid or human) are hurt (This is especially shown in Maverick Hunter X and Day of Sigma, where he's known to hesitate in battle if there's a small chance that someone could be harmed by his fighting, and his absolute shock and terror at Sigma hurting innocent people for seemingly no reason). He'll fight if he has to, but he'll always wonder if there wasn't another way, opting to want a peaceful solution over resorting to violence (though if you play through X's path in Megaman X4, you learn that he's not exactly the best at it). See, all X really wants is for humans and Reploids to get along, Mavericks to suddenly turn into kind robots again, and for Sigma to go off and die somewhere. Nobody would have to fight, nobody would have to get hurt, and everyone could live peaceful lives (this pacifism and inner conflict is mentioned MANY times throughout the series, and X is flat-out mocked for it in Day of Sigma).

...Why yes, X IS very idealistic, why do you ask? So idealistic, in fact, that he's repeatedly chastised for it many times in canon. He's also naïve and trusting, making X the trifecta of easily-played protagonists, as he's betrayed no less than three times throughout his entire established canon: MMX3, MMX4, and MMX: Command Mission. Not just that, but he's genuinely surprised when his trust is betrayed, or when someone commits an act of true evil. Even if he sees it all the time, he's not jaded in the least. He wants to see the best in anyone and everyone, going so far as to beg Mavericks to put down their arms and come quietly, even when he knows in the back of his mind that he's going to have to fight them (Maverick Hunter X, case in point). Though this does lead him to do some critically stupid things, such as trust those that he really shouldn't be trusting. This isn't to say that X himself is stupid, but his trusting nature is something that is easily and often exploited by his enemies. He's also an optimist and filled to the brim with hope; even if things go badly, there WILL be a light at the end of the tunnel. Even if he has to work forever, someday all of this fighting will have a purpose. Will have MEANING. He believes that with any situation; things are shitty right now, but it'll get better. It has to. He just has to do the best he can.

On top of being idealistic, X is extremely emotional. Being a robot with real emotions was sort of the whole point of X's existence, but his emotional tendencies can lead him into self-sacrificing / martyristic moments, caring little of his own physical health if someone else is in danger. To his credit, though, normally he thinks through situations methodically and logically (he's had to, being a leader), not one to endanger others with reckless behavior. As a whole, X is a pretty emotionally driven person, letting his rather large heart pull him about (though not necessarily call the shots). He's also a worrier (which is rammed into your head in MHX and Day of Sigma), sometimes deliberating too much in fear of someone getting hurt, or his decision being the wrong one. On top of all this, X is known to get into contemplative / brooding stages (“Why am I here? Is this right?” These are the sort of questions that come through his head a lot in canon) and even have a low opinion of himself, beating himself up for making the smallest mistakes (Many examples of this are peppered through the original MMX, Maverick Hunter X, and Day of Sigma. Most notable are X's reaction to losing to Vile for the first time, and his depression at hesitating to shoot during a big mission in Day of Sigma). But once he gets over himself, sets things straight, and decides the best course of action, X will not stop until what's done is done (unless someone throws a moral dilemma at him or something).

He is known to be blessed with patience, and is generally pretty even-tempered (as shown in...well, most of his canon. This is a consistent trait throughout all of his life), but if you push him he will explode into a fit of rage (the only one who's managed this has been Sigma, both in Maverick Hunter X and Day of Sigma). Though he does sometimes come off as a bit too-serious and perhaps highly-strung at times, though, when it comes to his job as a Hunter (as especially shown in Maverick Hunter X). He takes it very, very seriously.

Though despite being emotional, he is blessed with wisdom and learns from his mistakes. Even as far as MMX2, he understood that sometimes, to bring about what you want, the risks can be high. And he is willing to push himself to the limit in order to achieve whatever goal it is he's after (usually peace and beating up Sigma), as well as be enough of a soldier to do what's needed in a crisis, to think things through and decide the best course of action. When the chips are down, he does what he has to without complaint. He'll do what he has to and do it well (as shown in...every MMX game ever).

He may delve in Woobie territory, but he never reaches full woobie levels.

Though one thing you don't mess with is X's friends. While due to his personal situation, X has never had many close connections during his life, those he does connect with are precious and dear to him. Steadfast and loyal in his defense of them, he'll not only trust them with his life, but will give his own to save them if he could (His treatment of his best friend Zero throughout all of canon is proof of this; he risks himself to bring him back to life, he stands by him through all of MMX5, and goes into a crusade to 'clear Zero's name' in MMX6...among other incidents). Canon doesn't really show X in social situations (seeing as the games focus on what happens in crises rather than X's day-to-day existence), though from how he interacts with his coworkers in early and later canon, he's at least friendly and polite, if not a bit blunt (he and those close to him have a much more personal rapport though).

Overall, he's a kind-hearted, self-sacrificing pacifist who will do what he can for others, even if that means fighting. A deep thinker, feeler, and one who learns from his mistakes, X is most certainly more man than machine.

Abilities:

Wow, this could take a while.

First, X is blessed with the natural abilities of being the original (and perfect) Reploid. While in canon it has shown that Reploids (and X, by extension) can do everything from breathe, sleep, dream, bleed, cry, feel physical pain and even feel deep human emotions such as love, he is in fact a robot and identifies as such.

Examples of these events:

Breathe: Sprites pant and breathe as they stand still or are injured. Though we're not sure if this is 'breathing' or 'venting'; the game never makes this very clear.

Sleep + Dream: Megaman X6, in which X actually dreams of his dead best friend and mourns his death.

Cry: In the official manga, X was shown to cry just like a normal human (and is the only Reploid that can do so).

Bleed: When Zero died in the first MMX title, he had 'blood' spurting out the side of his mouth.

Feel physical pain: In various games, it shows X (and other Reploids) screaming in pain from opponents' attacks.

Deep Human emotions: That's the whole crux of the series; X is a robot who can think and feel for himself. He was the most perfect who can feel stronger than any of them, and it was shown in X4 and later games that even normal Reploids could feel romantic love (such as Zero and Iris).

But on top of these humanlike qualities, Reploids also can handle extreme conditions (such as being underwater indefinitely, handling intense heat and cold, being able to withstand insane abuse, among other things). X, being a combat model, has physical and sensory powers far greater than that of a normal human (his helmet part allows him to see things that are unable to be seen with the naked eye, his leg parts allow him to jump faster and further than normal humans, and his armor absorbs 93 percent of all damage that he takes), as well as two built-in weapon systems: The X-Buster (A variation of the Mega-Buster) and the Variable Weapons System.

The X-Buster is a solar-powered weapon that fires photon bursts. It can be charged or shot straight, but so long as X is standing, he can shoot it.

The Variable Weapons System allows him to defeat an enemy Reploid, grab their control chip, and download weapon data from them, adding it to his arsenal.

X also possesses a mini supercomputer for a brain, though while his control chip is in his head, a secondary brain seems to be in his stomach area (if his 'specs' in the original MMX are to be believed), which might be where his main processors are.

And I also have a huge amount of headcanon (because what is consistency, Capcom, I mean really), which I'll be bringing to the table, such as:

X can eat like a normal human (and can use it for energy. But he can't go to the bathroom or anything; he deposits waste through tubes he plugs into himself while he sleeps, and then re-uses the waste for other things).

X can have romantic relations (physical ones) like a normal human, with...some obvious differences because robot.



Honestly, X is a walking Deus Ex Machina, and is supposed to be more powerful and humanlike than any other machine Dr. Light's ever made, so uh. Chances are he can probably take off his armor like a person can (and wear clothes), sing (though I headcanon that X does it pretty badly), and many other things. Heck, dimensional communications wouldn't even be impossible with the way the series writes his randomly changing ability repertoire (it's almost like the writers were drunk or somethi—OH WAIT, this is Capcom we're talking about).


Writing sample:

http://damned-institute.dreamwidth.org/1266569.html?thread=83788425#cmt83788425 (This is a single thread from the prose-game X is in: Damned Institute. There's well over 200+ words of prose here, considering I can't shut up no matter how many times I try.)

Voice sample:

http://smashacademy.dreamwidth.org/200054.html?thread=9610614#cmt9610614 (An action thread from X's other game, Smash Academy.)

http://peachesandrobots.dreamwidth.org/851.html?thread=59731#cmt59731 (A meme thread; perhaps fluffy in nature, but it goes to show X's more sentimental side.)