ᘚ a passing mod (
passingmod) wrote2012-01-05 03:02 pm
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Entry tags:
Applications
ONE PASSING NIGHT ↓ rpg thought ooc spam quick facts rules & setting FAQ mod contact theme suggestions credits reserves applications taken characters hiatus post dropping potential apps wanted APPLICATIONS ↓ what to know misc. rules application in detail blank form sample app how we review |
WHAT TO KNOW |
Applications are ALWAYS OPEN, and will be processed as they are received. They must be posted in the comments, NOT linked to. Before applying, read the rules & setting page and this post in their entirety. Use the potential applications page or the FAQ if you have any questions about the process. There is also a sample app and an explanation of how we process apps if those interest you. The wanted characters list may also be helpful. In general, however, we would rather have a shorter, better written application than a longer one, every time. That said, length is one of the least important factors in our applications. We look primarily at the voice samples, then the personality section and writing sample. The voice samples are by far the most important section, and we prefer that these be thread links, because they give us a sense of how you play the character rather than simply how you write an application for the character. The application page from the former site can be found here. |
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MISC. RULES |
We do allow challenge apps, but we wait the duration of the reserve for the other app to come in before processing them against each other. Applications or parts of applications (such as the initial comment containing contact information) will be screened on request. There is a one week grace period for dropped characters during which applications for them will be held pending. The former player can choose to pick up those characters at any time during that week without re-applying. If you are asked for a revision, you have one week to submit them before your app will be automatically declined. You must resubmit your app in its entirety if that happens. Always feel free to ask us to clarify what we're looking for on revisions; we won't bite. If you are rejected, we encourage you to re-apply. We like seeing players that have taken our critique and worked on improving their portrayal. The exception is a character rejected on the grounds that they would be difficult to impossible for others to play with. Playability is an important factor. Our plagiarism policy is as follows: the first offense will be met without consequence. The second offense results in a one month ban from apping. Subsequent further offenses will be dealt with on a case-by-case basis but most likely incur longer bans, up to and including indefinite bans. |
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APPLICATION IN DETAIL |
Your name: Your journal: A sock is fine, or a commonly used character journal if you don't have a personal one. Just please be consistent with your identity for ease of reference. Contact: AIM/plurk/email/etc., whatever you prefer to be contacted. Other characters played at Passing: Character name: Character fandom: Version: V1, V1.# or V2+ should be the only options. Canon point: What point of their timeline you're taking them from. Importing development from old game? If yes, where from? Background: Link to the Wiki entry on it, or if the series has its own wiki, the character's page. A comprehensive fan site is an acceptable substitute. If you cannot find one of these that works well enough for us to get a good grasp of your character from a third party, please write out the standard 'history' section for this on your own. Please include this even if applying for an AU version of the character. OCs need the history section written out as well, obviously. In general, though, this should be a link whenever possible and not a written history. We use it to compare an unbiased third party account against your represented version of the character. If you include a written history, we will ignore it completely and look up whatever is available for that character on Wikipedia ourselves. Changes from canon, if AU: What it says. Detail here how the AU world is different from canon, or what events have happened in their previous game that have lead them to be different. Personality: The meat of the application, and self-explanatory. We want to see that you understand what makes them tick. If AU, try to include explanation for where and why the character has changed from canon. Abilities: What are they particularly good at, or if they do have superhuman powers, what are they? A bullet point list will suffice. Writing sample: At least 200 words of your own writing in third person prose, preferably about the character you're applying for. Samples about others are allowed, in any setting. This is to gauge your writing style and technique, not your grasp of character. That's the next section. Voice sample: You may either write 200 words of your character speaking to himself, or you may link to threads, or you may request to thread with a mod character. Regular voice sample: If choosing option one, the standard first person sample rules apply. The word count applies only to spoken words, not action in brackets, and since 200 words is a lot for some quiet characters, more than one different samples are allowed. Linking to threads: If you are linking to threads, make sure they are lengthy ones that demonstrate your understanding of the character. We don't need a million of them, but remember that this is as a substitute for a sample, and we will evaluate it the same way. Threads that took place in other games, museboxes, or ![]() Threading with a mod character: You may also request to thread with a mod character - please do so in the body of your application when you submit it, rather than contacting a mod privately. The first available mod will respond back as soon as possible and discuss with you who your character would be best suited to play off of of their characters, and then you will agree on a time to sit down and crack out a thread. These will be 'quick log' style in brackets and not prose to make them go faster and keep the focus on dialog. These do not have to be masterpieces of wonder, but your application will not be judged until you have finished the thread (at least 20 comments on your part), so think carefully before choosing this option. The mods will make every effort to respond to your tags quickly. |
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BLANK FORM |
Comment here with this! |
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Seta Souji | Persona 4 | V1
Your journal:
Contact: c.matthew.smit@gmail.com, mattnificent @ plurk
Other characters played at Passing: none (yet)
Character name: Seta Souji
Character fandom: Persona 4
Version: V1
Canon point: post-True End
Importing development from old game? no.
Background: here
Personality: Souji is calm, affable, and a little distant the majority of the time. Before coming to Inaba, frequent moves had taught him not to get attached, so despite his intuitive talent for understanding and empathizing with the people around him, he often seems shallow and aloof to strangers.
The truth is, Souji cares about people, and he cares about answers. That compassionate curiosity is the cornerstone of his personality. Years of distant people-watching have lead him to be very insightful about more or less everyone around him, because he does his best not to judge or jump to conclusions, but simply to watch, listen, and treat each new acquaintance as a totally unique and individual case, rather than comparing them to other people, stereotypes, rumors or preconceptions. And whether he understands right away or not, if he sees someone having trouble, he'd like to help. Every problem, like every person, poses its own questions, and Souji's enough of a perfectionist that no matter what else is going on, he wants to find the answer. It isn't ego that makes him put himself in the center of events, but a pre-occupation with any job, problem, or mystery he stumbles across.
The tendency toward being an analytical observer often makes Souji seem like a cipher to the people around him. While his easygoing manner, attentive concern, and seeming tirelessness are constants, Souji is a social chameleon, taking on the traits of anyone he spends time with -- but also taking on the traits they expect him to have. Relationships are just another sort of puzzle to solve, and while his emotion is genuine, Souji is a people-pleaser, and he'd like live up to others' expectations. To an insecure friend who feels cut off from his old life in the big city, Souji is urbane and confident, understated. To a fastidious detective, Souji adapts his own curious nature to become a sidekick. To a girl who thinks everyone sees her as an artificial construction instead of her genuine self, he opens up a little, showing how natural it is to play different parts with different people.
So, who is the real Souji? What's under that watchful demeanor? Souji is a methodical puzzle-solver with a bleeding heart. He stays calm because he's dealt with unknowns all his life, and they make him curious rather than afraid. He's a growing kid who's ravenously hungry, and hunger combined with curiosity means he'll eat almost literally anything (once). He likes attention, likes seeing the people around him happy, and he'll push himself to extremes to make that happen without admitting any complaints -- it isn't that he's trying to be stoic, just that he thinks the effort is worth it. He has a dry, goofy sense of humor, and the closest thing he has to a deep secret is that, really, he loves and needs absolutely all the people around him just as badly as they need him.
Abilities: Beyond being smart, athletic, and charming, Souji has the ability to summon Personas. While most people have only one Persona at a time, Souji can hold a great many within his mind, and (with help) can combine and recombine them in many ways, losing or unlocking various skills. Having close relationships with different sorts of people fuels this ability, and having an active Persona of the same Arcana, or archetype, as a friend enables him to understand them better.
Like any RPG protagonist, Souji is hyper-competent and much more powerful than his peers. If anything sounds too powerful the way I described it, I'm more than willing to tone it down -- it's less important that Souji succeed at everything, and more important that he constantly tries to do everything.
Writing sample: Souji's phone chirped at him, and he dusted the flour off his hands before checking it. It was just about time to leave the dough to rise for an hour or two, anyway. He flipped it open, and saw the memo he'd left himself: he had just enough time to feed the stray cat down by the river on his way to his tutoring job. He'd have to bike if he wanted to get there and back quickly enough to finish the baking he was doing, but that was okay. He gathered a few odds and ends from the fridge, nibbling idly before he realized that these were the leftovers he was planning on feeding to the cat.
Well, that was okay. There were enough for both of them.
Voice sample: ONE
TWO
Let me know if anything more is needed here; I admittedly haven't been playing Souji very long, but I'd be willing to thread with a mod character if these aren't enough.
Revision Request: Writing Sample Length
Re: Revision Request: Writing Sample Length
Revised Writing Sample.
Yasoinaba Station fell away behind the train, and Souji stood still a moment, looking out the window, eyes on the passing scenery now that he could no longer look back at the platform. A small smile played over his lips, and he sighed, sounding more satisfied than wistful.
Tomorrow he’d be home with his parents again, even if it was a ‘home’ he’d never seen before. And in a month he’d be starting school in a new town.
That was all right. For the first time, even if he was leaving a familiar place, he wasn’t leaving it behind. He closed his hands, and looked down at them. On the first day of school, he’d text Yosuke, reminding him to be careful steering his bike. He’d make a map of all the good bike trails, parks, and restaurants that served steak for Chie. Yukiko would help co-ordinate the lesson plans in their classes so that they could study together, and help everyone test for the same colleges.
He’d send Teddie Topsicle money. He’d show off Kanji’s little knit animals to the new friends he was going to make, and send him back the orders he was sure to get for more. Last year he’d been on the basketball team and the drama club -- he’d need to decide whether to continue with those, or try soccer and music this year, or maybe something else altogether. He knew just who to ask about his options.
He’d look into getting tickets to the next Risette tour. He was pretty confident he could get some good seats. And if there was anything suspicious... he turned his wrist, looking at the watch there and the rapidly climbing numbers on its display. Solving a case from halfway across Japan was just the kind of challenge Naoto would relish.
Still smiling, he walked to his seat, dropping into it and pulling a notebook out of his bag.
He’d promised Nanako that he’d write her every day. There’d never be a better time to start than now.
Accepted!
ᘚ Please join the comms. These notifs haven't been working lately, so if a day goes by and you haven't been accepted into the communities, feel free to nag us.
ᘚ Comment to the taken page.
ᘚ Our activity requirement is a check-in comment every two months for each character. Please remember to tag every post your character comments on to keep track.
ᘚ If you use plurk, you might also consider following the mod account, though this is not required.
Do all of that, introduce yourself on the OOC comm, and start playing!