passingmod: (Silently¸)
ᘚ a passing mod ([personal profile] passingmod) wrote2012-01-05 03:02 pm
Entry tags:

Applications

ONE PASSING NIGHT ↓

rpg thought ooc spam
quick facts rules & setting FAQ mod contact theme suggestions credits
reserves applications taken characters hiatus post dropping potential apps wanted

APPLICATIONS ↓
what to know misc. rules application in detail blank form
sample app how we review

WHAT TO KNOW
Applications are ALWAYS OPEN, and will be processed as they are received. They must be posted in the comments, NOT linked to.

Before applying, read the rules & setting page and this post in their entirety. Use the potential applications page or the FAQ if you have any questions about the process. There is also a sample app and an explanation of how we process apps if those interest you. The wanted characters list may also be helpful.

In general, however, we would rather have a shorter, better written application than a longer one, every time. That said, length is one of the least important factors in our applications. We look primarily at the voice samples, then the personality section and writing sample. The voice samples are by far the most important section, and we prefer that these be thread links, because they give us a sense of how you play the character rather than simply how you write an application for the character.

The application page from the former site can be found here.
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MISC. RULES
We do allow challenge apps, but we wait the duration of the reserve for the other app to come in before processing them against each other.

Applications or parts of applications (such as the initial comment containing contact information) will be screened on request.

There is a one week grace period for dropped characters during which applications for them will be held pending. The former player can choose to pick up those characters at any time during that week without re-applying.

If you are asked for a revision, you have one week to submit them before your app will be automatically declined. You must resubmit your app in its entirety if that happens. Always feel free to ask us to clarify what we're looking for on revisions; we won't bite.

If you are rejected, we encourage you to re-apply. We like seeing players that have taken our critique and worked on improving their portrayal. The exception is a character rejected on the grounds that they would be difficult to impossible for others to play with. Playability is an important factor.

Our plagiarism policy is as follows: the first offense will be met without consequence. The second offense results in a one month ban from apping. Subsequent further offenses will be dealt with on a case-by-case basis but most likely incur longer bans, up to and including indefinite bans.
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APPLICATION IN DETAIL
Your name:
Your journal: A sock is fine, or a commonly used character journal if you don't have a personal one. Just please be consistent with your identity for ease of reference.
Contact: AIM/plurk/email/etc., whatever you prefer to be contacted.
Other characters played at Passing:

Character name:
Character fandom:
Version: V1, V1.# or V2+ should be the only options.
Canon point: What point of their timeline you're taking them from.
Importing development from old game? If yes, where from?
Background: Link to the Wiki entry on it, or if the series has its own wiki, the character's page. A comprehensive fan site is an acceptable substitute. If you cannot find one of these that works well enough for us to get a good grasp of your character from a third party, please write out the standard 'history' section for this on your own. Please include this even if applying for an AU version of the character. OCs need the history section written out as well, obviously.

In general, though, this should be a link whenever possible and not a written history. We use it to compare an unbiased third party account against your represented version of the character. If you include a written history, we will ignore it completely and look up whatever is available for that character on Wikipedia ourselves.

Changes from canon, if AU: What it says. Detail here how the AU world is different from canon, or what events have happened in their previous game that have lead them to be different.

Personality: The meat of the application, and self-explanatory. We want to see that you understand what makes them tick. If AU, try to include explanation for where and why the character has changed from canon.

Abilities: What are they particularly good at, or if they do have superhuman powers, what are they? A bullet point list will suffice.

Writing sample: At least 200 words of your own writing in third person prose, preferably about the character you're applying for. Samples about others are allowed, in any setting. This is to gauge your writing style and technique, not your grasp of character. That's the next section.

Voice sample: You may either write 200 words of your character speaking to himself, or you may link to threads, or you may request to thread with a mod character.

Regular voice sample: If choosing option one, the standard first person sample rules apply. The word count applies only to spoken words, not action in brackets, and since 200 words is a lot for some quiet characters, more than one different samples are allowed.

Linking to threads: If you are linking to threads, make sure they are lengthy ones that demonstrate your understanding of the character. We don't need a million of them, but remember that this is as a substitute for a sample, and we will evaluate it the same way. Threads that took place in other games, museboxes, or [community profile] dear_mun are all fine.

Threading with a mod character: You may also request to thread with a mod character - please do so in the body of your application when you submit it, rather than contacting a mod privately. The first available mod will respond back as soon as possible and discuss with you who your character would be best suited to play off of of their characters, and then you will agree on a time to sit down and crack out a thread.

These will be 'quick log' style in brackets and not prose to make them go faster and keep the focus on dialog. These do not have to be masterpieces of wonder, but your application will not be judged until you have finished the thread (at least 20 comments on your part), so think carefully before choosing this option. The mods will make every effort to respond to your tags quickly.
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BLANK FORM
Comment here with this!

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APPS ARE NOW PROCESSED EVERY SATURDAY AND SUNDAY
bound_to_water: (Ice Chess)

Princess Mercury | Pretty Guardian Sailor Moon | V3 | Part III/FINAL

[personal profile] bound_to_water 2012-11-27 04:07 am (UTC)(link)
Personality:

Princess Mercury is the studious type, often the one who bugged Princess Serenity the most about her studies. She lives for intelligence and learning new things, often enjoying her studies rather than being bored. She takes most things seriously, and is the epitome of a princess through her etiquette, poise, and speech. However, she still has her own quirks. She loves to read, and thus has been caught more than once with a book in her lap during political talks. She also deeply enjoys to play the harp, and has given concerts inside Mariner Castle on more than one occasion. She does like to laugh and play; it just takes a good while for someone to break past her 'princess' self and access the girl beneath. Mercury has great pride for her planet; they are the most intelligent in the system, and she is well aware of it. However, her ego and boasting comes from the insecurities she holds about not only herself and her abilities, but of the newly-forming Golden Alliance as well. Along with that comes a personality that is determined to see things through. Once she starts something, she will finish it, no matter the cost.

Mercury has a great amount of intellect and smarts. She is the smartest of all the senshi, and isn't afraid to say so. She loves to think outside the box and challenge established things. The more challenging, the better. Mercury is also a fan of music, and is very skilled at playing the harp.

Mercury's ego and pride are rather debilitating. She is smarter than almost everyone around her, is aware of it, and has no problem almost boasting about it (in a polite way, naturally). Her insecurities in herself and the Moon Kingdom can also lead to negative thoughts sometimes. She tends to be suspicious of people she doesn't fully know, making her seem paranoid, but she's really just careful. She can have a temper, and has a tendency to be blunt when it comes to idiotic people. Her brashness may make her seem cold, if not cruel, and it doesn't help that she doesn't seem to care what others think of her.

Abilities:

Mercury has power over water, and therefore ice as well. She can do various offensive attacks and defensive skills with them. She uses her powers more as Princess Sailor Mercury, but does indeed have that same power as just Princess Mercury. She can create water, and also absorb it from the air and ground around her.

Mercury is talented in battle. She fights with her brain rather than her fists usually, preferring to outwit her opponents rather than go in swinging. However, when she has to use force, she is more than adept with her sword, the Mariner Blade, as well as her powers.

Writing sample:

It was a pleasant day on the planet Mars.

Princess Mercury had gone to visit her close friend, Princess Mars, at the Brimstone Temple, Mars' palace. Despite Venus separating them, Mars and Mercury seemed to be closer to one another than the other Princesses. They both felt Venus to be vain and distant, Jupiter too rough at times, and Serenity was, well, Serenity. So, Mars and Mercury soon turned to one another for companionship when they had the time to do so. Phobos and Deimos, the twin girl guardians of Princess Mars, curtsied to Mercury before leading her to the meditation room.

Even inside, Mercury could still feel the heat from the blistering outdoors. Mars was always sunny, and hot, making the water senshi a good deal uncomfortable. However, she did not show it, not even sweating as she followed the twins down the corridors, which were rich and vibrant, lined with red and gold, in lush velvets and silks. It was like her own Mariner Castle, though turned on it's head in a way. Mercury preferred satin and lace, in small, graceful touches. At this thought, she smiled, a reminder of how different she and Mars were.

As they reached the door to the meditation room, Mercury curtsied to the twins in thanks before entering the room quietly. The room was dimly lit, in candles that made the room unbearably warm still. Draped in shades of red, Mars smiled as she saw Mercury enter, the red Mars symbol glowing for a brief moment as she approached her friend and took her hands. "I didn't think you would come." Mars dropped the formalities since she and the blue-haired princess were alone.

Mercury smiled, her own forehead symbol glowing in return. "Of course I would. You almost freeze every time you enter Mariner Castle, so it's only fair I take a bit of a beating." A joke, naturally, the pair of girls laughing. Oddly enough, the only planet with perfect weather (save for Earth) was Venus. Ironic that the least sociable had the best weather.

Mars smiled and motioned for Mercury to come to the center of the room, where a pair of pillows had been situated. "Come. Let's begin our session." Mercury had expressed interest in meditation, hence the reason for this visit. Mars often had precognitive dreams; though she never shared all of them, the entire system knew of her mystical abilities. Mercury nodded, and the Princesses knelt across from one another, folding their hands in their laps and closing their eyes. All was peaceful, calm, and still, the only movement being the flickering of the candles.

And then Mars sneezed.

Calmly, Mercury opened an eye. "Are you not supposed to be the expert here?" The remark was full of amusement, the princess unable to keep the smirk off her face. The pair of girls then burst into peals of laughter.

Clearly, no meditation would get done today.

Voice sample: Click here.
bound_to_water: (On the beach)

Personality Expansion

[personal profile] bound_to_water 2012-11-27 05:55 am (UTC)(link)
Mercury shares a bit with her canon counterpart (her good self, not her evil alternate). Namely, the strong desire to be accepted, and the ability to lighten up once around people she truly trusts. Both her and her canon self can also be quite analytical, always thinking first before doing anything. This trait is both beneficial and harmful at the same time. Both also can and do stiffen when in an uncomfortable or awkward situations, covering up their nerves with an inordinate amount of politeness. Mercury is perhaps more conscious of her manners and decorum than Ami, solely for the fact she is representing not just herself, but her planet; and yet, that is a mirror of how Ami attempts to please her mother in canon.

As for how they differ, Mercury is a bit colder than her reborn self. As said before, she can be brutally honest till she's almost cruel, should the situation warrant it. She also has a bit more grit than Ami; the decision to stab Serenity to destroy the Ginzuishou, though it wasn't come to lightly, is probably something Ami could never do (at least, not in her 'good' mode; Dark Mercury is a whole other story).

When she first heard of the Ginzuishou's supposed abilities, she took her time, taking weeks to get all the information she could before deciding what to do. Mercury doesn't make large decisions lightly, and always makes sure she knows all the details before acting. To her, free will and free thinking are very important, so once mind control began to pop up, she knew something had to be done - not for herself, but for the sake of her friends, as well as everyone else under the rule of the Moon Kingdom. They were the ones who she was most concerned with, more than her own safety, and she made it clear when she approached the others for help that she would not force them if they were not one hundred percent behind her. The coup she planned was meant to be her last resort, and was originally intended to be as bloodless as possible. In any plan she makes, violence is used as a worst-case scenario. It may have worked, had the Dark Kingdom not reared its ugly head.