passingmod: (Silently¸)
ᘚ a passing mod ([personal profile] passingmod) wrote2012-01-05 03:02 pm
Entry tags:

Applications

ONE PASSING NIGHT ↓

rpg thought ooc spam
quick facts rules & setting FAQ mod contact theme suggestions credits
reserves applications taken characters hiatus post dropping potential apps wanted

APPLICATIONS ↓
what to know misc. rules application in detail blank form
sample app how we review

WHAT TO KNOW
Applications are ALWAYS OPEN, and will be processed as they are received. They must be posted in the comments, NOT linked to.

Before applying, read the rules & setting page and this post in their entirety. Use the potential applications page or the FAQ if you have any questions about the process. There is also a sample app and an explanation of how we process apps if those interest you. The wanted characters list may also be helpful.

In general, however, we would rather have a shorter, better written application than a longer one, every time. That said, length is one of the least important factors in our applications. We look primarily at the voice samples, then the personality section and writing sample. The voice samples are by far the most important section, and we prefer that these be thread links, because they give us a sense of how you play the character rather than simply how you write an application for the character.

The application page from the former site can be found here.
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MISC. RULES
We do allow challenge apps, but we wait the duration of the reserve for the other app to come in before processing them against each other.

Applications or parts of applications (such as the initial comment containing contact information) will be screened on request.

There is a one week grace period for dropped characters during which applications for them will be held pending. The former player can choose to pick up those characters at any time during that week without re-applying.

If you are asked for a revision, you have one week to submit them before your app will be automatically declined. You must resubmit your app in its entirety if that happens. Always feel free to ask us to clarify what we're looking for on revisions; we won't bite.

If you are rejected, we encourage you to re-apply. We like seeing players that have taken our critique and worked on improving their portrayal. The exception is a character rejected on the grounds that they would be difficult to impossible for others to play with. Playability is an important factor.

Our plagiarism policy is as follows: the first offense will be met without consequence. The second offense results in a one month ban from apping. Subsequent further offenses will be dealt with on a case-by-case basis but most likely incur longer bans, up to and including indefinite bans.
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APPLICATION IN DETAIL
Your name:
Your journal: A sock is fine, or a commonly used character journal if you don't have a personal one. Just please be consistent with your identity for ease of reference.
Contact: AIM/plurk/email/etc., whatever you prefer to be contacted.
Other characters played at Passing:

Character name:
Character fandom:
Version: V1, V1.# or V2+ should be the only options.
Canon point: What point of their timeline you're taking them from.
Importing development from old game? If yes, where from?
Background: Link to the Wiki entry on it, or if the series has its own wiki, the character's page. A comprehensive fan site is an acceptable substitute. If you cannot find one of these that works well enough for us to get a good grasp of your character from a third party, please write out the standard 'history' section for this on your own. Please include this even if applying for an AU version of the character. OCs need the history section written out as well, obviously.

In general, though, this should be a link whenever possible and not a written history. We use it to compare an unbiased third party account against your represented version of the character. If you include a written history, we will ignore it completely and look up whatever is available for that character on Wikipedia ourselves.

Changes from canon, if AU: What it says. Detail here how the AU world is different from canon, or what events have happened in their previous game that have lead them to be different.

Personality: The meat of the application, and self-explanatory. We want to see that you understand what makes them tick. If AU, try to include explanation for where and why the character has changed from canon.

Abilities: What are they particularly good at, or if they do have superhuman powers, what are they? A bullet point list will suffice.

Writing sample: At least 200 words of your own writing in third person prose, preferably about the character you're applying for. Samples about others are allowed, in any setting. This is to gauge your writing style and technique, not your grasp of character. That's the next section.

Voice sample: You may either write 200 words of your character speaking to himself, or you may link to threads, or you may request to thread with a mod character.

Regular voice sample: If choosing option one, the standard first person sample rules apply. The word count applies only to spoken words, not action in brackets, and since 200 words is a lot for some quiet characters, more than one different samples are allowed.

Linking to threads: If you are linking to threads, make sure they are lengthy ones that demonstrate your understanding of the character. We don't need a million of them, but remember that this is as a substitute for a sample, and we will evaluate it the same way. Threads that took place in other games, museboxes, or [community profile] dear_mun are all fine.

Threading with a mod character: You may also request to thread with a mod character - please do so in the body of your application when you submit it, rather than contacting a mod privately. The first available mod will respond back as soon as possible and discuss with you who your character would be best suited to play off of of their characters, and then you will agree on a time to sit down and crack out a thread.

These will be 'quick log' style in brackets and not prose to make them go faster and keep the focus on dialog. These do not have to be masterpieces of wonder, but your application will not be judged until you have finished the thread (at least 20 comments on your part), so think carefully before choosing this option. The mods will make every effort to respond to your tags quickly.
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BLANK FORM
Comment here with this!

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APPS ARE NOW PROCESSED EVERY SATURDAY AND SUNDAY
howdoiairbend: ([ conspiratorial ])

Re: Korra | Avatar: The Legend of Korra | reserved

[personal profile] howdoiairbend 2012-06-11 12:05 pm (UTC)(link)
Personality:

Let's just let Korra speak for herself, shall we? The first line we ever hear her say in the series is, "I'm the Avatar! You gotta deal with it!" And at the time, she's four years old and bending three elements out of four already. No wonder she gets so cocky and confident thirteen years on.

The first thing about Korra is that she is definitely cocky and confident. Who wouldn't be, when they're basically the one person in their world who can manipulate three out of four elements? Unfortunately, this has led to a few skirmishes in canon, since being the Avatar, she was stuck in a compound for a good part of her life with only her polar bear dog as her best friend, and thus doesn't really know much about the real world. She assumes that, being the Avatar, she can basically do what she wants as long as the cause is good. In her first fight with a bending triad (think Mafia, only with BENDING), she tears up a city block trying to defend a couple, and later on tries to evade the metalbending police.

Yes, her intentions are good. Korra's full of good intentions, but sometimes it just blows up in her face, thanks to her impulsiveness. She doesn't really think things through before actually going through with them, as seen when she challenges Amon to face her when pressured, when she kisses her teammate and crush Mako (even though he already has a girlfriend), when she does more harm than good trying to defend an innocent couple...the list goes on. She's rash, immature, stubborn, hot-headed.

Then again, she's a seventeen-year-old girl. What did you expect? Not only that, but she's a seventeen-year-old girl with huge responsibilities, and a very famous predecessor. There's a lot of pressure on her to live up to Avatar Aang's legacy, which is a little hard since, personality-wise, she's the exact opposite of the guy. As a result, she lacks much confidence in that area, often thinking about what others might think about her as the Avatar, especially since, due to focusing exclusively on the physical aspect of bending, she's pretty much hit a block with airbending. And then there's the typical teenager issues she has to deal with, as well as the problems that arise from her being sheltered all her life and only now seeing the real world.

Not only that, but she's also facing down what is quite possibly the most terrifying villain ever shown on children's television. Amon has been shown to be able to take away people's bending, and Korra's whole life has been centered around bending. Of course she's afraid, because without her bending, without her identity as the Avatar? She's nothing but a sheltered teenager.

Of course, though, she doesn't let that show. Like I said, she's a teenager. A very powerful teenager, yes, but a lot of teenagers tend to bottle up their true feelings when they're going through a tough time, and Korra is no exception. Yes, she can be straightforward, but on a serious, Avatar-related matter like this? She has to be strong. She has to live up to Aang's legacy, to what people expect of her. She's the Avatar, she can't afford to be afraid, even when she is. That's what leads her to join Tarrlok's (aka Bastard Scumbag's) task force, and what eventually leads her to challenge Amon to a duel. It takes a traumatic encounter for her to admit, to one person, that she is afraid, and doesn't know what to do.

Granted, Korra is full of flaws, but she's also incredibly fun to hang out with. She jokes around, teases people, pulls pranks, stuff like that. She's rather tomboyish and lacks shame in that area, since she beats Bolin in a burping contest, and also fiercely loyal to the people she cares for, even if she can get a bit strange about it. She's stubborn to a fault, and although occasionally disrespectful towards her elders and irritable towards other people, often tries to make amends for her wrongs. And she's certainly trying her hardest when it comes to being the Avatar, even if she makes mistakes in the process.

In summation, Korra's a teenager who's saddled with an incredible responsibility, yet manages to remain upbeat through it all. She's a good person, despite all the flaws, and sure to be a good Avatar as well, if she manages to break through that spiritual block first.
howdoiairbend: (Default)

Re: Korra | Avatar: The Legend of Korra | reserved

[personal profile] howdoiairbend 2012-06-11 12:06 pm (UTC)(link)
Abilities:

Korra is the Avatar, which basically means that she can bend all four elements. She's the only one in her world who can do this, though at this point, she can't airbend worth a crap. She can, however, bend fire, earth and water, and does so with ease by the time she's four. She's very good at the physical aspect of bending, though the spiritual aspect leaves something to be desired.

When it comes to waterbending, Korra was trained by Katara, who is basically a Very Good waterbender, and as a result is able to bend all forms of water easily, like ice and steam, for starters. She can also heal people, though it's only been shown in one episode so far. However, since she was taught by Katara, it's safe to assume she can heal a large amount of injuries, barring some very serious ones.

Korra is also good at earthbending. In canon, she's been shown to be able to launch members of a bending triad into the air, and can also pretty much destroy a wide radius using this element.

She is, surprisingly, good at firebending as well. In fact, she's so good at it that it's become a default element for her. It's explained that, even though she's a native waterbender, her personality fits the element very well, right down to her impatient nature.

She's also pretty damn strong. We're talking about a girl who can lift a man in his fifties and his three kids into the air in a group hug, with relatively little effort here, folks. Even when unarmed, she has a good knowledge of martial arts, being able to knock out and subdue opponents without having to use her bending. She's quick and nimble, being able to pull off complicated gymnastics without a hitch.

Writing sample:

“ARGH!” Korra shouts, incinerating her target to ashes. “Airbend already, dangit!”

She’s been at it for the better part of the night, having gone through at least twenty targets already. Each one now lies in a heap of ashes, and she still hasn’t managed to airbend even a puff.

“Half-baked.” “Not ready.” “Hot-headed.” “Rash.” “Unprepared.” “Easily lets her emotions control her.” “Not a good Avatar.” The words of others bubble up in her thoughts as she sets up another target, and she clenches her teeth and tries to squash them down, but the sight of the heap of ashes in the corner reminds her that she still hasn’t mastered airbending yet.

Why should she master it, anyway? So far she’s done well with three elements out of four. There’s no reason why she can’t just use them instead of having to train day after day to master one element, if she can’t use it.

But…

…what if something happens to her? What if she’s trapped in a situation where she’s far away from earth and water, and can’t bend fire? What should she do, then? Sit and wait for help?

No way. Korra’s never been one to sit pretty and wait for help. Plus, people are relying on her, and she can’t let them down. What kind of Avatar would she be, if she failed the people looking to her for help, huh? She’d be a failure, that’s what. A half-baked Avatar, just like what Tarrlok said.

Tarrlok. Great. It’s been a few days since then, but she still can’t get the feeling of being bloodbent out of her head. Every night, she wakes up, a scream dying on her lips, alone in her bed and not being forced to attack her own friends, her own family. If it isn’t her bending being taken away, it’s losing control over her own body that fills her nightmares these days.

She shudders, then settles into an airbending stance. She tries to clear her thoughts, but they keep rising up to the forefront of her mind—the loss of control, Tarrlok, Amon still walking free, Mako and Asami, her failures, everything.

For the twenty-first time, she lets out a frustrated shout, and incinerates the target.

Well.

No one ever said it’d be easy.

She sighs, sets up another target, and begins again.

Voice sample:

http://dear-mun.dreamwidth.org/2745942.html#cutid1
http://dear-mun.dreamwidth.org/2815419.html?thread=88207291#cmt88207291

If those aren't enough I can do a mod thread too!