passingmod: (Silently¸)
ᘚ a passing mod ([personal profile] passingmod) wrote2012-01-05 03:02 pm
Entry tags:

Applications

ONE PASSING NIGHT ↓

rpg thought ooc spam
quick facts rules & setting FAQ mod contact theme suggestions credits
reserves applications taken characters hiatus post dropping potential apps wanted

APPLICATIONS ↓
what to know misc. rules application in detail blank form
sample app how we review

WHAT TO KNOW
Applications are ALWAYS OPEN, and will be processed as they are received. They must be posted in the comments, NOT linked to.

Before applying, read the rules & setting page and this post in their entirety. Use the potential applications page or the FAQ if you have any questions about the process. There is also a sample app and an explanation of how we process apps if those interest you. The wanted characters list may also be helpful.

In general, however, we would rather have a shorter, better written application than a longer one, every time. That said, length is one of the least important factors in our applications. We look primarily at the voice samples, then the personality section and writing sample. The voice samples are by far the most important section, and we prefer that these be thread links, because they give us a sense of how you play the character rather than simply how you write an application for the character.

The application page from the former site can be found here.
    BACK TO TOP ↑

MISC. RULES
We do allow challenge apps, but we wait the duration of the reserve for the other app to come in before processing them against each other.

Applications or parts of applications (such as the initial comment containing contact information) will be screened on request.

There is a one week grace period for dropped characters during which applications for them will be held pending. The former player can choose to pick up those characters at any time during that week without re-applying.

If you are asked for a revision, you have one week to submit them before your app will be automatically declined. You must resubmit your app in its entirety if that happens. Always feel free to ask us to clarify what we're looking for on revisions; we won't bite.

If you are rejected, we encourage you to re-apply. We like seeing players that have taken our critique and worked on improving their portrayal. The exception is a character rejected on the grounds that they would be difficult to impossible for others to play with. Playability is an important factor.

Our plagiarism policy is as follows: the first offense will be met without consequence. The second offense results in a one month ban from apping. Subsequent further offenses will be dealt with on a case-by-case basis but most likely incur longer bans, up to and including indefinite bans.
    BACK TO TOP ↑

APPLICATION IN DETAIL
Your name:
Your journal: A sock is fine, or a commonly used character journal if you don't have a personal one. Just please be consistent with your identity for ease of reference.
Contact: AIM/plurk/email/etc., whatever you prefer to be contacted.
Other characters played at Passing:

Character name:
Character fandom:
Version: V1, V1.# or V2+ should be the only options.
Canon point: What point of their timeline you're taking them from.
Importing development from old game? If yes, where from?
Background: Link to the Wiki entry on it, or if the series has its own wiki, the character's page. A comprehensive fan site is an acceptable substitute. If you cannot find one of these that works well enough for us to get a good grasp of your character from a third party, please write out the standard 'history' section for this on your own. Please include this even if applying for an AU version of the character. OCs need the history section written out as well, obviously.

In general, though, this should be a link whenever possible and not a written history. We use it to compare an unbiased third party account against your represented version of the character. If you include a written history, we will ignore it completely and look up whatever is available for that character on Wikipedia ourselves.

Changes from canon, if AU: What it says. Detail here how the AU world is different from canon, or what events have happened in their previous game that have lead them to be different.

Personality: The meat of the application, and self-explanatory. We want to see that you understand what makes them tick. If AU, try to include explanation for where and why the character has changed from canon.

Abilities: What are they particularly good at, or if they do have superhuman powers, what are they? A bullet point list will suffice.

Writing sample: At least 200 words of your own writing in third person prose, preferably about the character you're applying for. Samples about others are allowed, in any setting. This is to gauge your writing style and technique, not your grasp of character. That's the next section.

Voice sample: You may either write 200 words of your character speaking to himself, or you may link to threads, or you may request to thread with a mod character.

Regular voice sample: If choosing option one, the standard first person sample rules apply. The word count applies only to spoken words, not action in brackets, and since 200 words is a lot for some quiet characters, more than one different samples are allowed.

Linking to threads: If you are linking to threads, make sure they are lengthy ones that demonstrate your understanding of the character. We don't need a million of them, but remember that this is as a substitute for a sample, and we will evaluate it the same way. Threads that took place in other games, museboxes, or [community profile] dear_mun are all fine.

Threading with a mod character: You may also request to thread with a mod character - please do so in the body of your application when you submit it, rather than contacting a mod privately. The first available mod will respond back as soon as possible and discuss with you who your character would be best suited to play off of of their characters, and then you will agree on a time to sit down and crack out a thread.

These will be 'quick log' style in brackets and not prose to make them go faster and keep the focus on dialog. These do not have to be masterpieces of wonder, but your application will not be judged until you have finished the thread (at least 20 comments on your part), so think carefully before choosing this option. The mods will make every effort to respond to your tags quickly.
    BACK TO TOP ↑

BLANK FORM
Comment here with this!

    BACK TO TOP ↑




APPS ARE NOW PROCESSED EVERY SATURDAY AND SUNDAY
endtome: (Waiting for this life to change)

Ventus | Kingdom Hearts | V1-- Reserved

[personal profile] endtome 2012-04-18 03:40 pm (UTC)(link)
It seems that I have been held, in some dreaming state
Edited (wow okay bed time) 2012-04-18 15:51 (UTC)
endtome: (Default)

Oh fffdnkj sorry Raaj, Sam, Fell |D;

[personal profile] endtome 2012-04-19 12:28 am (UTC)(link)
Your name: Daine
Your journal: [personal profile] eraldaine
Contact:
Aim: radianceend
Plurk: eraldaine
Other characters played at Passing: n/a

Character name: Ventus
Character fandom: Kingdom Hearts
Version: V1
Canon point: Post game; after defeating Vanitas and falling comatose for ten years.
Importing development from old game? Yes.
Background:
I promise you that
we're marching on!

Import History: Il Promenade
Neither me nor Rox were entirely sure how to handle this, so we decided this would be easiest.

Ventus was originally taken from before the revelation of his and Vanitas’ connection was fully embellished on. When first arriving in Prom, he struck up quick and easy friendships with many characters; including Sora, Roxas and Axel. Axel explained to Ven almost immediately that he hadn’t seen hide or hair of the other for over ten years; an oddity that worried Ventus greatly. However, there wasn’t too intense a problem to start with. Both Terra and Aqua were there as well, there were friends to be made; Ventus took part in a Struggle Tournament and lost horrifically due to his incapability to hold a bat properly.

And then it all went ’scuze my French to shit. Vanitas turned up in Promenade as well, immediately demanding the two of them make the X-blade, as they had been about to from Vanitas’ timeline. Terrified at the mere word, Ventus ran, coming across Roxas and hiding away with him for a total of three days.

During that time, Ventus and Roxas watched a special mirror; one that each character has, that shows their timeline continuing on without them. Future revealed, Ventus was shocked-- and full of mixed emotions and decisions that he couldn’t quite sort out. Nor did he have the time to.

Within the week, an event took place in Promenade. Hideous creatures attacked the city, and all the natives were placed under a heavy sleep. During this time, the worst possible thing happened; Ventus died. His death was made even more painful to those connected to him, due to the death of Roxas-- at the exact same time. Two days later, Sora fell, as well.

But, with the three of them combined THEY BECAME CAPTAIN PLANET they found themselves within their heart space, waiting for the moment they could return to life. During this time, Ventus found the strength to ask what he couldn’t before; due to their connection, he was sure Roxas and Sora were the only ones who could truly put an end to him. Both Roxas and Sora refused, convincing Ventus that it wasn’t the way to go, and the three of them returned to life, reuniting with their friends, hand in hand.

As a penalty for death, Ventus lost a sense for several days after being revived. Without his sense of touch, he was deemed officially grounded, as were Sora and Roxas. The weeks following were of a much more peaceful nature; aside from an attack on Terezi by Vanitas.

And then Ventus…fell asleep. Because I went to America. 8|;; During this time, he was canon updated to end game, and when he awoke, the first thing he attempted to do was contact Vanitas and try to reason with him, describing and showing him exactly what future they had to look forward to due to their actions. Vanitas fell into a rage after Ventus told him that he was whole all on his own, and Ventus was injured once more, grounded yet again before finally being dropped a few weeks later.


Personality:
Typically, it’s easy to denote Ventus as being entirely similar to Sora, and leaving him at that. They’re both young, cheerful with an easy acceptance in helping everyone that crosses their path, with the ability and courage to sacrifice themselves for others in times of need. The quirks cross over even into certain gestures, such as holding their hands behind their head in the same easy going mannerism that’s infamous for the both of them.

Though the similarities don’t end there, there’s much more to Ventus than his connection with Sora. From the night that their two hearts connect, effectively saving Ventus’ life and providing clarity on the similarities of their Others –Vanitas, the darkness of Ventus’ heart personified, and Roxas, Sora’s Nobody- to each other, respectively, Ventus grows and develops quirks and emotional standings that are all of his own, including several flaws to character that are key to his eventual downfall.

Ventus is an extremely empathetic character. He doesn’t like seeing other’s looking downtrodden, and does his best to resolve their issues even when it means putting aside his own. This comes into play throughout practically every world he visits, from rescuing Snow White from the nightmarish trees, to helping Hercules train, even when he can’t be a part of the games himself.

He also isn’t above being sidetracked from the bigger picture. Ven exhibits a great amount of sensitivity to personal issues and worry over the ties he has with friends. Whenever he encounters problems where he finds no resolution or viable way to solve it without others getting hurt, Ventus will show a certain amount of resignation and acceptance--such as with Terra and Aqua, when their feud at Radiant Garden causes the three to separate once more. Instead of asking for help or protection when the revelation of his ties to Vanitas come to light, he instead asks for Terra and Aqua to 'just… put an end to him.' Ven’s passive acceptance of such things shows a lack of confidence in himself, his abilities and his worth to those around him.

Viewing Ven’s story in three arcs- from Land of Departure to Hollow Bastion, Hollow Bastion to Yen Sid’s tower, and from thereon till the ending of the game- we see three stages of Ventus’ development. Throughout the first arc comes in a love for adventure, an eagerness to try new things whilst being shown some, but not all of the darker sides in nature that can occur. Ventus’ naivety shows through most during this time, when everything is a question, a game-- with an underlying surety of catching up to Terra and continuing their journeys together. It’s within the second arc, after witnessing Terra and Aqua fighting in Hollow Bastion, that the difference between Sora and himself really comes into play.

Sora's personality would never allow him to develop any uncertainty about his ties with his friends. Ventus' second arc is namely him questioning his place with Terra and Aqua whilst seeking out new ties in the hope of understanding the old. Though there’s a constant and clear understanding that he will always be tied to the older Keyblade wielders, Ventus seeks clarity in defining this; in establishing just how strong these ties are, and fearing that their bonds may be more breakable than first thought.

By the current point in his timeline in which I’m taking Ventus, he’s yet to uncover the darker facts of his past, but the scene itself follows after one of the very last points in which Ventus shows a clear confidence in himself and what he has in his life. It’s at this point when his maturity has come to a more natural and even level- he regains the surety of his friends he once had without the oblivious nature he held onto prior.

That being said, the ties he does have with Terra and Aqua are consistently important throughout his timeline. In his fear for Terra after speaking with Vanitas-- ’the Terra you know will be gone forever’-- that prompt him into leaving the Land of Departure, giving him a greater purpose beyond merely seeing the sites. It’s indicated in Xehanort’s reports that Terra is Ventus’ weak point; he does seem to hold the elder boy in extremely high regard, constantly denying his faults to the point where he will point out Aqua’s flaws in an argument with no mention of Terra’s own. The two are best friends, close enough to the point where Aqua jokingly refers to them as brothers, and Terra does treat Ventus from the aspect of an elder brother, whilst Ven himself looks up to him greatly.

Aqua is a powerful influence on her own, although it’s greatly her doing which causes Ventus to doubt himself and the ties between the three of them. Aqua can consistently be described as mothering when it comes to Ventus- whilst she doesn’t look down upon him, there are many times where she puts his feelings aside in light of his safety- Ventus is treated at a much younger level than the other two, which causes much of his determination to be as good as them in levels of fighting and indeed, allows him to succeed at this.

Another important aspect to Ventus is his light. As stated above, he’s the type of boy to put things aside for others, help them in any manner he can- he rarely exhibits anger, and never for anything but the most dire of threats and circumstances. But this light has come at the price of having his heart literally torn apart, developing Ventus into one of the two keys which will create the X-blade. Vanitas, the darkness of his heart made physical, is the opposing key, and yet another influence in Ventus’ travels that urges him onwards.

He is the first out of a very small handful of characters to which Ventus clearly exhibits anger, a reaction that remains stark throughout all of their meetings. It’s at Vanitas’ words that Ven leaves the Land of Departure, drawing out a sense of fear within him of losing Terra for good, prompting him to search until he finds him. The second time they meet, Ventus’ confusion peaks from Vanitas’ words—‘consider yourself on probation’. The entirety of Ven’s journey relied on Vanitas to actually make him take the first step- although this step is unknowingly to his own demise.

None of this would have occurred at all without the schemes of Master Xehanort; Ventus’ prior Master, and also the man who separated Ventus and Vanitas from one another, straight from the heart. Though the two have only met the once in Ventus’ perspective, there is a clear onset of intimidation in Ventus’ stature which provides insight into a repressed fear of the man himself. It is also through Xehanort’s actions that Ventus connects with Sora for the first time, leading us in a round robin of just how and what makes Ventus tick.

With the additional development at Promenade, Ventus has matured somewhat. He has a keener sense of what makes Vanitas who he is, and was seeking to find a resolution or even ground between them. There is a further weight on his shoulders as well, due to the X-blade; however Ventus at large hasn’t changed for the most part. All of his personally still ties in canonly with everything stated above. The main difference will be in how he interacts with the main cast as a whole, due to knowing all of them individually.

To bring this down into Ventus as a whole, the ending argument is that you’re plainly looking at a bright and capable teen. He fights for everything he considers right, overcoming painful tragedy with a positive and resolute outlook that things will be okay. What we have here is a teen with enough life experience to provide a comfortable outlook on the more important aspects of his thinking, with many ties to others that have helped develop him in many positive ways. Although Ventus is flawed, at the end of the day it really does come down to putting his friends and others above himself, and in this aspect he clearly flourishes in growth and confidence.


Abilities:
One of the best points I’ve heard for Ventus’ capabilities in personality is that ‘If Vanitas is the fight, Ventus is the flight’. Whilst he’ll always retain a positivity and helpfulness to those around him, he finds it hard to deal with himself and any negative notions that may crop up- they confuse him to the point where he’ll brush them aside for as long as he can, seeking some sort of levy to compromise or brighten the situation until he’s ready to look at it with a positive outlook. He finds it difficult to deal with negative emotions within himself, and contention between others- the part of his heart that could understand and confront these in turn simply isn’t a part of him anymore.

That being said, in a proper fight Ventus is nothing but keen. As much as he has difficulty with emotions, physical battles are something he takes on with ease, breezing through his opponents’ and consistently working upon becoming stronger. Ventus’ greatest strength is his speed, which he does use to great advantage in landing several hits before darting out of the way. He has the endurance to take several harsh hits, although in comparison to Terra and Aqua he is worn down more easily, and can work in a team with ease.

With that being said, his physical and magical abilities are moderately even- Ventus is well round with only a few key attacks that cause more damage than the norm. These attacks don’t work so well if he’s not fighting alone; he has the potential to cause plentiful harm to the members of his party as he does to the enemy.


endtome: (HURRRYAAAAAAH!)

part 2/2

[personal profile] endtome 2012-04-19 12:29 am (UTC)(link)
Writing sample:
There were some things that you simply couldn’t replace. He’s been around, now- seen so many worlds, made friends, questioned and answered, learned from experience. Ventus couldn’t even say that he regretted a bit of it; not leaving home, or even… even travelling alone.

His smile was enough of an indication to his peace of mind, newly found and burning with a strong light. Sometimes, it’s the simple answers that really help. The treasure chest stood open in the clearing, full of ‘treasure’- the toys of children, precious in youth. It was in the love Peter and his band of Lost Boys had for every little piece that made them precious, and Ventus couldn’t begin to agree more.

Maybe that’s why he’d wanted to place his own play sword within. The wooden training keyblade had seen better days, run through the hands of two owners, and perhaps it was ready to lie down for a while.

“Are you sure you want to part with something that special?” The question really made him stop and think, about all that had happened. He’d started off this journey trying to find Terra. When he had, things hadn’t changed. He’d still been left behind, told to go home and to wait, always waiting.

It had really turned into a journey to…find himself.

And his practice sword- Terra’s gift, full of nicks and scratches, a little cracked down the middle, he felt like it may just show…everything. All he’d been through, the trials, the hardships, the questions. It as battered, but still so strong, no longer in the condition it had been in when new.

Friendships, they were a little like that too. Always changing.

He’d come a long way to find that out. And so Ventus nods, smile wider, fonder as he looked over the carefully crafted wood, tied together into a symbol of what he was, what he wanted, what he’d accomplished. It was time for this practice blade to retire.

“Yep.” He didn’t really need to hold onto it anymore.

Some things you really couldn’t replace. But his friendship with Terra and Aqua, not matter how nicked and battered-

It would never break.


Voice sample:
Promenade: Waking Up