silverjade: ([Champloo] Jin; patience)
Miri ([personal profile] silverjade) wrote in [personal profile] passingmod 2012-05-15 08:26 pm (UTC)

Lor'themar Theron | Warcraft | V1.1?

Your name:
Your journal: Miri
Contact: silverjade @ Plurk
Other characters played at Passing: Rufus ShinRa [V1] , Sephiroth [V2], Fuuma Monou [V1]

Character name: Lor'themar Theron
Character fandom: Warcraft
Version: V1.1?
Canon point: Cataclysm, Pre-Deathwing's Fall / Pre-Mists of Pandaria
Importing development from old game? N/A
Background: I am the regent lord. Not the king.

Changes from canon, if AU: I don't know if this applies to the AU qualifications or not, but I plan to have Sylvanas Windrunner turn on the living world and thus turn her people against it. Her first target will be the land that Lor'themar oversees along with all the land surrounding it, save for that held by the Argent Crusade.


Personality:
If there is anything which can be stated about Lor'themar, it is that he is dedicated to his people and his land. Be it as a Farstrider and guardian of the Sunwell, or as their Regent Lord. He cares deeply about their race and the land they call home, so much that it can force him to do things which pain him with guilt after the fact. This love of his for his people can also allow others to in essence twist his arm to get him to agree things that he would otherwise refuse to do, for the sake of those people.

When Kael'thas charged him with leading their people in their prince's absence, he took to the task with fierce determination, attempting to reclaim their lost land across the river while they waited for their prince to return. When he was faced with accepting aid from beings they distrusted and loathed, he eventually accepted it despite the division it caused because he knew that they could not do what was needed alone. This unfortunately forced him to make another decision which haunts him to this day, exiling part of their race outside of their lands because they hated this new alliance with the undead that looked so much like the scourge which had killed so many of them in the Third war.

These decisions were only the beginnings of the hard road ahead, some of the decisions he had to make would even place strain on his friendships, considering the two could not see eye-to-eye on some of the issues which came up. Yet all that came before was nothing compared to the betrayal that came down upon them when their prince returned and proceeded to attack them and rob them of two rather important beings in order to summon a demon which would if actually brought into their world, destroy them and their world.

Having to turn on the very man most had believed would save them was a hard and extremely painful task, the wound of which has yet to heal. Also it remains a haunting lesson to the man on how dangerous it can be for someone to give in to the thought that the ends justify the means. Yes, certain actions might aid their people, but at what cost? This is something he has to weigh silently when making his decisions. To this end, one could compare the love their prince, Kael'thas, once held for his people to the love Lor'themar holds and find them scarily similar. Fortunately, Lor'themar now has a clear example of what can happen if one allows themselves to go too far in the goal to restore their people and bring them back to the heights they once enjoyed.

Abilities:
-He is a Farstrider, a basic summary of the Farstriders follows thus:
Farstriders are all blood elves. Furthermore, every one is a ranger of some sort. While the rare Farstrider may focus on roguish pursuits, the faction is entirely combat-related, and even their rogues are deadly with a bow. Or without, for that matter. Joining the Farstriders is no mean task. You must go through an extensive trial period, testing your archery skills as well as your survival and stealth skills. No Farstrider is truly a greenhorn, though. To become a Farstrider, a character must have excellent stealth and survival skills and at least some training as a ranger. A newly inducted ranger receives extensive training in guerilla tactics, as well as lessons in anatomy. Senior members are killing machines. They can put an arrow through a goblin’s heart at 500 paces and not even break a sweat. Most senior Farstriders have killed more beasts than any soldier in the blood elf military. They make Defias assassins look like babies.

-In-Game abilities:
Cleave - 110% weapon damage to up to three targets.
Arcane Shock - 23125 to 26875 arcane damage, reflectable, 20 yard range
Mana Burn -11875 to 13125 mana burned, 2 damage for each mana burned, 30 yard range
Mass Charm - 15 second charm, 50 yard radius around Lor'themar.

-In obvious addition to his martial prowess, Lor'themar does know and can practice magic (as is per the norm for his race), his in-game abilities even show this and it is said that the Farstriders were known to use spells to entangle and ensnare some of their targets.

Writing sample:
To those familiar with the rebuilt Silvermoon Palace, the room in which the dream opens up into would be rather familiar. It's the throne room, a short trip away from another room in which a softly glowing rose colored orb resides. The instrument of the the Dark Lady's act of betrayal upon the sin'dorei. Bodies littered the floor, blood from them adding yet another shade of red to it. Guards dressed in gold and scarlet lay collapsed just feet from the trio they had failed to protect. Two others, one mostly clad in blue leathers and the second in scarlet and golden cloth lay unmoving on the ground as well.

The final and third form was currently making his slow way up towards that accursed orb with every intent on shutting it down, even if he had to shatter it to do so. Those responsible for this atrocity had left, after apparently considering him done for and while he could feel the poisons working their way through his bloodstream, he knew if he could just manage to get the orb shut down and make it a few minutes longer... help would arrive and their priest and/or even their blood knights would be able to set him and both of his friends to right.

So far that goal was looking viable, he'd made it to the doorway of the room containing the orb. But it was as if something refused to allow him to escape, and someone dark-clad appeared suddenly before him. Only an naive fool would for a moment even toy with the idea that the woman before him wasn't responsible for tonight's events, considering the nature of their attackers. Despite knowing he was in no fit condition to face off with her, he still forced himself to straighten up and heft the sword he'd brought with him into a defensive position.

Voice sample: Sample

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