waterfell: (misc ✫ sailor crystal)
Mizuno Ami☿Mercury ([personal profile] waterfell) wrote in [personal profile] passingmod 2012-09-22 03:34 am (UTC)

Your Name: Leah
Dream World Name: none given
Canon or Original? Canon, Dragonquest VI

Description: Physically, the map of the dream world is almost exactly the same as the waking world. However, some cities that had fallen to ruin in the waking world are still alive and vibrant in the dream world. Overall, the world is medieval and feudal, split into several kingdoms. It has fairly low technology, while magic is prevalent at low levels but high-level spells are much rarer.

Inhabitants of the dream world often reflect the desires (or fears) of their real world counterparts. For example, a lowly soldier who hates the name Rusty may be the strong and respected General Blade. A loyal dog may be a human and a loyal family servant. A man whose love interest fell for another guy may be a child who can still claim her attention when she adopts him. Characters entering the dream world would not have to change, but could, to follow this theme.

An extensive walkthrough with pictures can be found here. If used, special attention should be given to which parts take place in the dream world.

Dangers or Threats: There is an entire bestiary of monsters for the Dragonquest games. They do not change significantly between the dream world or real world. Monsters get tougher as you progress along the location list (those listed under 'upper world' are the dream world).

If characters explore the castle of the demon king Murdaw, players should be warned he has the ability to turn someone to stone in the real world and leave them only in the dream world until they regain their body. In the meantime, their body will not be visible and they will not be able to interact within the real world; they are often treated as ghosts in the canon, as their voices can sometimes still be heard.

If characters accept passage to the Isle of Smiles, players should be aware it is a trap. Disguised monsters promise a land of happiness to gullible humans, in order to use them as sacrifices.

Objects or Rewards: Defeated monsters give gold, and sometimes items - ranging from small ones such as herbs to very good equipment. The tougher the monster, the better the reward, as a rule.

Defeated monsters can also be recruited to join the party, if a character is skilled in abilities to help them tame these monsters. (This was changed in the DS remake to allow for recruiting these specific monsters).

There are also often chests, wardrobes, and pots in caves or even in houses. These contain rewards as well.

Specific Locations: There are only a handful of locations with portals between the real world and dream world; however, dreamers could enter from anywhere. Especially notable places include:

Dharma Temple - This is where characters can change professions (and thus skill or spell sets). It was destroyed and sealed away, but still exists in dreams.

the castle of the Demon King Murdaw - Just as it sounds, this is a twisted castle set on a cliffside, inhabited by a demon king. If it seems too easy to get there and walk through the empty building... it is. Murdaw is ready in the throne room.

Calverona - a city completely run by magic where even small children perform spells. it was sealed away and sank into the sea, but still thrives in dreams

the Slime Arena - Monster raising, where slimes are trained to fight each other for their owners to win prizes. It's run by the owner of the most famous slime of all.

the mermaids - There are also mermaids that live underwater in the dream world. They are very shy and scared of humans, and somewhat arrogant, but not malicious. They can be reached by characters with the ability to handle being underwater like that, or with the mermaid harp.

A list of locations can also be found here (those listed under 'upper world' are the dream world), and there is a map here.

Extra Notes: none

Links to Pictures: [dream world map] [a village] [cross country]

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